costampede
Mongoose
After a few games, I have noticed Tanks are very powerful (ie Challenger, M1A2).
Here is my suggestion.
Lets say you have 2 squads of Brit Infantry and a Challenger. Your breaking point will be 2 ( I have 8 Infantry and 1 tank = 9) now if a tank gets killed it only counts against you as 1 right now. But I am sorry, if I was infantry and I saw my tank support go up in flames, I would really evaluate the mission.
So my thoughts are everything counts as 1 for determining the breaking point, but when the game starts you still need to get to 2 to break and retreat out of the 9 total, but have tanks/vehicles count against you with thier size factor.
Ie. A tank gets destroyed so it counts as 4 dead so all your opponent has to do is kill 3 infantry to put you at the 2 mark for breaking.
Here is my suggestion.
Lets say you have 2 squads of Brit Infantry and a Challenger. Your breaking point will be 2 ( I have 8 Infantry and 1 tank = 9) now if a tank gets killed it only counts against you as 1 right now. But I am sorry, if I was infantry and I saw my tank support go up in flames, I would really evaluate the mission.
So my thoughts are everything counts as 1 for determining the breaking point, but when the game starts you still need to get to 2 to break and retreat out of the 9 total, but have tanks/vehicles count against you with thier size factor.
Ie. A tank gets destroyed so it counts as 4 dead so all your opponent has to do is kill 3 infantry to put you at the 2 mark for breaking.