Thats why I'm saying the
D6 is probably undercosted. The D7 is decent at 170 points. But when the D6 is only 150, it shines compared to the D5(W) and D7.
Now, I understand two things about the Points Costs in CTA:SF. A) They were based on the Federation Commander points costs B) They were potentially adjusted via playtesting. Now, with these two in mind, here is a bit of a comparison:
And finally D6 FedCom Cost: 130*1.25 = 162.5
What about the D6 warranted a minor discount down to 150 points, instead of the 160-165ish the "average" multiplier would've warranted? Would you guys still have eyes only for the D6 if it was 160 points?
I'm not saying all ships should be pointed at their FedCom cost *1.25. On the contrary, I think many ships didn't potentially have their points costs
changed enough to reflect the effectiveness in the Call to Arms format. Perhaps there just wasn't enough playtesting time thanks to that December release.
[edit] Of course, I do understand that no one is perfect (definitely not I) and that playtesters can't catch everything compared to however many thousands(?) of actual players. I also know that
well-balanced points costs are a bitch to get correct. Heck, I wouldn't even have noticed the D6 issue(?) save for so many comments about the lack of appeal on the D7 or how the D6 is so awesome. I could be completely wrong! Maybe the D6 points cost is fine and everyone flocking to it is just a fad that will blow over as people see the value of those two extra Ph-2s and 2 damage points.
What I'm trying to say is, I'm nagging and griping
because I care. I want to see the game be the best it can be.