Figured I'd post this here rather than start a new thread.
Since some of you obviously already have Cybernetics, and people involved with Mongoose do read and post on these forums, I was looking for some feedback on the book.
Recently got the .pdf, and was very happy with it until I began to look at TL and cost for the cybernetics (admittedly, haven't really gone through the cyberspace section yet).
I don't get it. The prices and TLs of the goodies in Cybernetics and the augmentations in CSC, the Core, the career books, and so on, don't line up at all.
For instance, in the core, at TL12, for 40k, I could get Ballistic Tracking Lenses and +1 ranged DM. For 125k at TL 10 (plus the cost of cybereye/s, another 30 or 60k) I can get +2.
For 75k and change, I can get an Advanced Combat Arm from the Core/CSC with superhuman strength (18), an AV of 14 and whatever unarmed or pistol weapon I want in it. With Cybernetics, I need a half million credits to get an advanced cyberarm that grants +1 strength, before I add anything else to it. I mean, the Advanced Hand costs as much as the Combat Arm.
On a related note, I can purchase a blanket +2 boost to a physical stat at TL12 for 100k, but to get the same on an Advance Cyberarm costs a cool million, for no discernible advantage to justify the price.
At TL13, for 25k, I could get Enhanced Vision from the Core (IR/Light Amp, Binocs), but to do the same with Cybernetics costs 110k (Low Light upgrade + Near Infrared). Now, those are TL10, to be fair, but dropping from 110k to 25k doesn't match the price drops in the rest of Cybernetics as TLs progress.
Now, I'm fine with Traveller having some sort of consistent system for Cybernetics. But if you're going to do that, then it'd be nice if it was compatible with prior prices and TLs, or if not, that a conversion guide be given, rather than have players and GMs try to ad hoc it. I understand not everything is apples to apples (e.g. BTLs and Combat Rangefinders are pretty different) but the price and TL differences seem pretty enormous for that to be the only justification.
Point being then, is there something here I'm missing, or is this much like DFW's issue with Robot? Have I missed a balance issue or something for the hugely inflated prices and TL shifts? For what a cybernetic leg costs I could buy a Gravcopter with change left over. I think a lot of the gear in Cybernetics is neat, but it also seems like it's gonna be a pain to integrate with the core book.
I would love feedback from the people at Mongoose too, if possible.