Cults or Magic?

hdrider67

Banded Mongoose
I didn't realize that drivethrurpg had so much more MRQ stuff. I can afford one more purchase and I'm stuck trying to decide between Glorantha Magic or Cults 1.

I'm not going to need super powerful magic for a while (I'm only just beginning to draft a campaign) so I'd be happier to find more rune spells and work with what divine and sorcery are in the companion.

Any suggestions on which of these is more useful in a beginner adventuring?
 
Cults by far. Its all the baseline stuff that everyone (mostly) in glorantha uses.

Magic of glorantha is a very nice book, but its more in the "stuff to aspire to" category of things.
 
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