We played Type S and One Crowded Hour, both were excellent
adventures with very good non-combat challenges for the cha-
racters. The only reason not to recommend them would be
players who are only interested in combat scenarios.
I think that non-combat adventures should be thrown in every once and a while, even when that is what the group tends toward! It is too easy for many players to think in terms of "kill 'em all" and everything works out!
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