Iain McGhee
Mongoose
I've started off a "Campaigns Of Terror" from P&P (AOL vs Shadows) and run into a couple of puzzles:
1: In the Ambush scenario what CQ would you give the Shadows (or any ship without a CQ for that matter) when checking to see if it becomes active ? Fluff-wise I'd be tempted to allow Shadows (and Vorlons) to automatically succeed since they don't have a crew to send to action stations (not to mention them being big, scary, super-powerful space spiders
)and having them use the standard CQ 4 doesn't seem right (although my AOL ships would love the chance to actually do some damage to them for a change
)
2: Corporate freighters are given to the defender in several COT scenarios, not just the usual ACTA ones, which act in the normal phases rather than the end phase. Normally, I don't let them use SAs since they effectively act in the compulsory movement section (and don't have trained military crews). Do most of you just use the standard CQ 4 or the CQ 2 civilian rating for them or treat them in some other way ?
1: In the Ambush scenario what CQ would you give the Shadows (or any ship without a CQ for that matter) when checking to see if it becomes active ? Fluff-wise I'd be tempted to allow Shadows (and Vorlons) to automatically succeed since they don't have a crew to send to action stations (not to mention them being big, scary, super-powerful space spiders


2: Corporate freighters are given to the defender in several COT scenarios, not just the usual ACTA ones, which act in the normal phases rather than the end phase. Normally, I don't let them use SAs since they effectively act in the compulsory movement section (and don't have trained military crews). Do most of you just use the standard CQ 4 or the CQ 2 civilian rating for them or treat them in some other way ?