Nyarlathotep5150 said:
This doesn't make sense by the way D20 initiative works though.
That's what the rule book says, though.
Take a look at page 189 of 2E. "A character can move five feet in any round when he does not perform any other kind of movement."
If you Dance Aside before your action, you've taken a kind of movement during the round--and thus are barred from taking your five foot step during your turn later in the round.
Of course, you can still use normal movement, but it counts as an action and is not "free" like the normal five foot step.
EDIT:
Nyarlathotep5150 said:
A combat round isn't based on Initiative count. The round starts on your characters turn and ends at the end of the turn of whoever goes just prior to you. So its not possible to use Dance Aside prior to your turn in the round, as the round always starts on your turn, everything is after your turn in the round.
I understand your sentiment, and in a theoretical respect, what you say here is true.
But, by the rulebook, it's not true. Look at page 169 of 2E where it says "When everyone has had a turn, the combatants act in initiative order again, in another round of combat."
Thus, a combat round in the Conan RPG consists of everybody acting on their initiative. Once that is completed, round two begins, and the same order is followed.
(Another) Thus...if Glarb the Barbarian is third of five in initiative order, he doesn't get to act* until it's time for the third highest initiative score to go, and the complete round is over once the fifth character has completed his actions--according to the rules as written.
*Of course, the Dance Aside can be performed in response to an attack--possibly out of initiative order.
Therefore, RAW says that the round lasts from the time the first character acts to the time the last character completes his actions--not until that same character gets to act again.
2nd EDIT: I should not have said "or any other type of movement" above, because it's wrong. I was thinking of the five foot step--not normal movement--and, I've corrected that in this post.
3rd EDIT: Remember, in the Conan RPG, a combat round is 6 seconds long--which means each character gets to act their six seconds worth during the round. It's a non-simultaneous way of recording simultaneous action.
Think of it this way: If five combatants are in a combat round, all five begin their actions just about at the same time--trailing by a portion of a second. The first to act begins his action at the beginning of the first second and acts for the entire six seconds. A mili-second later, the second acts, and he acts for an entire six seconds. A mili-second after that, the third combatant acts and does his thing for the entire six seconds.
For all practical purposes, all actors during the round are starting at almost precisely the same time, and they're all acting simultaneously (we just look at each individual separately for convience of the game).
Thus, if you think about it like that, you are correct in saying that a character's action lasts until his next action--because the time between when the 2nd character in the round begins his action and ends it, then begins his action in round two, is about zero mili-seconds....because all characters are moving simultaneously.
So, you are correct in what you said, but it's also correct to say that each ever combat round can be divided by sets of initiative scores.
And...remember, the initiative score itself is meaningless except to order the combatants in the round.