Condottiere
Emperor Mongoose
Considering that the default manoeuvre drive is anchored to a gravity well, upto one thousand diameters, I conclude that it's pretty much connected to gravity.
It isn't though. The M drive creates a gravity well external to the ship. The ship then falls into the well.Considering that the default manoeuvre drive is anchored to a gravity well, upto one thousand diameters, I conclude that it's pretty much connected to gravity.
Hmmm that doesn't track. If the ship is able to generate its own localised gravity well then the M-drive would be able to operate independent of any other astronomical objects, but we know that M-drive does not operate beyond 1000D (in MGT2 anyway).It isn't though. The M drive creates a gravity well external to the ship. The ship then falls into the well.

That last bit sounds very steam punk. We just need to paint the hull with gravity reflective paintIt's conceivable that gravitic tech may be able to curve space in a fine enough manner to allow for controlled falling or gliding Especially in an atmosphere), although most likely the efficient way to vary lift is with directed thrust.
TNE explored the idea that lifters were reducing the vessel's effective density, letting it float in atmospheres but meaning you had to land on thrusters for worlds with low atmospheric pressure (which, fortunately, tend to be the low gravity ones). I quite liked that quirk.
Airships work by having a huge body of less dense gas which rises and a comparatively tiny vessel is tethered to it. They are largely aiming for neutral buoyancy and use vector thrust to move around. You would need to reduce density of the entire ships displacement to less than the density of the atmosphere on average before you got any lift (and unless you can induce negative density that is not a lot of density gradient play in).Well, it IS how airships work.
If you had a gadget that could reduce the density of air in the area above the vessel (which lowers air pressure), you'd generate lift. That's pretty much how moving airfoils work anyway. If you could vary the zone of low density to the sides, you could generate lateral thrust. Increasing the air density (pressure) underneath the craft would also provide lift.
Heating the air underneath the ship, or cooling it above would also affect pressure. You'd need some way of confining the gas for it to work very well, I'd think.
No gravity paint. Just air pressure.
Edit: I think I may have gotten things backwards regarding temperature and pressure there, but the principle still stands.