The Tomes of Utalis
New Entry- Volume Four
Serpent People [also Set’s Children]
“They walked lithely and sinuously erecton pre-mammalian members, their pied and hairless bodies bending with great suppleness. There was a loud hissing of formulae as they went to and fro.”
-Clark Ashton Smith, “The Seven Geases”
Serpent People are an evil sentient race created by Set in the earlier ages of the Earth. In the times before man’s evolution beyond apes they ruled from great city of cyclopean tower of black basalt, studying the lore of their dark father. An unknown cataclysm destroyed much of their civilization occurred drove them underground- it is suspected they were routed by the Elder Things when those alien being descended to Earth from the Outer Dark.
In these caverns the serpent men were not idle. They built the great underground cities they occupy still and perfected their lore and craft. After the destruction of the civilization of the Elder Things the reemerged onto the world’s surface. They found the world greatly changed by the conflict of the Elder Things and the Great Old Ones. Among the many changes was the creation of a nearly hairless primitive mammalian race that proved to be no match for the serpent people’s great power. Quickly subduing tribe after tribe after tribe into slavery the second Empire of Set was created. Great stone cities and temples dedicated to that dark lord were raised up again on the backs of their human slaves and long did the blood of humanity’s ancestors stain the black altars of the unhallowed rites designed to sate Father Set’s hunger.
Humanity though longed to throw off the serpent man’s shackles and determine their own fate but lacking leaderless and fearful they could not. The occasional slave revolt was easily put down by the serpent people’s summoned demons and sorcerous power. The serpent people’s alchemical craft warped the mind and bodies of their slaves. It wasn’t until the advent of a human sorcerer from a far off land that mankind’s chance to free itself came. Some say this unknown wizard came from Mu, other scholars claim he came the mysterious Dreamlands, still others claim he was an servant or avatar of Ibis himself. Whatever his origins, this stranger united the remaining free tribes and taught to them the knowledge of warfare and sorcery. This unknown individual also found a way to break the serpent man’s control of their demonic servants. Beset by both free humans and their newly freed slaves, the second empire of the serpent fell.
Though the back of the serpentine empire was broken, it would be many generations before the last of the great cities of the snakemen would fall to human might. By the Atlantean Age the serpent men were reduced to mere thousands reduced to manipulating human kingdoms from the shadows rather than ruling them outright. (The Shadow Kingdom) The final purge of the serpent-men lead by King Kull and his Pict allies left only a few handful scattered and in hiding. By the Hyborian Age they are little more than myth to a few learned scholars. There remain legends of great cities of these being in the depths of the southern jungles which or may not have a basis in truth….
Individual serpent people are known to have survived to the twentieth century of the Modern Age. A number of encounters with them were reported in the 1910-1930s and a serpent woman and her cult of human serpent worshippers was rooted out and destroyed in rural England in the 1970s.
Culture: Serpent people’s culture revolves around the worship of Set. Ruled by a nobility claiming descent from Father Set himself and assisted by priests of that dark god, their aim is to swallow the world of humanity and rebuild their lost empire- or at least rule as much of the world as they can. Though they once ruled overtly over primitive humanity, the serpent people lack the power to control them humanity directly anymore. Instead the serpent people rule through either slaying human leaders and replacing them with magically disguised serpent people or just control human pawns in key positions. Serpent women often take the role of the Temptress to better lure humans into a more vulnerable position for their nefarious purposes.
It is believed that the true rulers of Stygia may be serpent men. In Thoth Amon’s time though it is said he displaced their power in that land during his lifetime and imprisoned them in a great castle in the most southern reaches of the Black Kingdoms. Some say Thoth Amon himself may be a serpent man. Whether if any of these rumors are true is up to conjecture.
The culture of the serpent people prizes stark and sinuous beauty in architecture and personal ornament. Tall cyclopean structures of black basalt with black and red highlights are very common. Serpent motifs are obviously common in their work as well. Most of a serpent man’s artistic creations are also magical in some way.
There re also rumors of serpent people who have completely degraded to mere barbarianism and forgotten their once great heritage in the cataclysms of time. These creatures are said to haunt the swamps and jungles of Hyboria and live a cannibalistic tribal existence. All serpent people, civilized or barbaric find human flesh delicacy.
Religion: The serpent men worship their great farther Set. They god has also been called Yig by some sources- this may their word for Set in their language. It is said there was a small sect of serpent men who renounced the worship of Set for Great Old One Tsathoggua at one time but were destroyed by vengeful lord of snakes for their blasphemy. It is also believed that serpent women may also worship Ishinti, Dekerta or another Dark fertility goddess as the mate of Set in their rites.
Racial Traits:
-+2 racial bonus to all Craft [alchemy], Knowledge [outsiders] and Knowledge [nature]. The serpent men have forgotten more mystical lore than humanity has yet learned.
-Natural Armor: The scales of a serpent man provide them with a natural DR of 2. This will stack with any worn armor as well.
-Natural Weapon: Serpent men possess envenomed fangs. In a Grapple they may bite for 1d4 points of lethal damage with a successful Grapple check. The venom is meant to weaken both a victim’s body and will. Their poison has the following characteristics-
Type: Injected DC 12
Initial Damage: 1d3 Con
Secondary Damage: 1d3 Wisdom
-Racial penalty of –2 to all Corruption saves. The children of Set take swiftly to path of the fallen.
-Low Light Vision: Serpent People possess Low Light Vision to thirty feet.
-Scent: Serpent people can detect the presence but not position of all creatures within thirty feet by scent alone. This is halved if upwind of a target and doubled if downwind of the creature in question. A serpent person can may Track by scent alone.
-Longevity: Serpent people are blessed with long life by their dark father and can live for hundreds if not thousands of years. With alchemical assistance then can even place themselves in hibernation to extend their corporeal existence.
-Cold Vulnerability: As cold-blooded race serpent men suffer worse than men from the effects of cold. All non-lethal damage caused by exposure to Cold environments s doubled.
Background Skills: Craft [alchemy], Knowledge [arcane]. Knowledge [nature]
Favoured Class: Scholar. Serpent women also have Temptress as a favoured class.
Prohibited Classes: Nomad, Pirate
Automatic Languages: Slyth (the native tongue of the serpent men)
Bonus Languages: Archeronian, Demonic, Old Stygian, Stygian and the human languages local to their area.
Advancement Notes: Almost all serpent men are Scholars. They tend to specialize in the Hypnotism style of sorcery t better control the leaders of men, the Nature school to summon and bind the great beast of the Earth tot heir will and the Summoning sphere to bring forth the demons of their father. They all commonly know at least one spell of their own devising to alter their appearance to appear as a human to the eyes of others. One of the simpler spells is detailed below. Two of their alchemical creations are listed below. Serpent men were known for their great feats of manipulating living organisms and creating entire viable races with their craft at the peak of their skill. Though they no longer possess this level of ability higher level serpent men will almost always possess the Craft Aberration and Create New Life Feats. Their knowledge of poisons and mind altering drugs is unmatched by another sentient race. All serpent people should have near maximum or maximum ranks in Craft [alchemy] and Craft [herbalism] They specialize in alchemical preparations designed to suborn the wills of others or potent poisons to kill them outright.
Serpent women tend to go by a different road than their male opposites. Though those operating in the human worlds need to be able to use the spells necessary to disguise themselves as human they often take Temptress levels as well. If using the multiclass options given in Hyboria’s Fallen are being used most serpent women encountered by humans will be a Vamp at least 8th level. [4th level Scholar/4th level Temptress] They will likely take all of the alternate rules for the Vamp class listed in their entry [Kiss, Seductive, Force of Will, Powerful Presence and True Seduction]. They usual tactics are to either dominate and control humans in key positions of power or to set up cults dedicated to themselves and their dark gods. They prefer the Hypnotism school of magic in order to better enrapture and manipulate their thralls and lure sacrifices to their doom.
[As an example of such serpent women I recommend the last story in de Camp’s Conan of Aquilonia collection and watching the movie The Lair of the White Worm and reveling in Amanda Donahue’s over the top performance 8)]