comms disruptors v interceptors

gulliver3060

Mongoose
Does anybody know if comms disruptors can be intercepted? There is nothing in the description saying what exactly a comms disruptor is. Is it a projectile that hits a ship and then disrupts the ships systems or is it like an EMP wave that hits a target. I am not bothered which of the above is correct. I would just like to know for clarification.
 
The same question has been asked in Rulemasters, even experienced players aren't to sure.
Awaiting an official answer at this point :)
 
Unless Matt rules otherwise (not unlikely given the nature of the question and the uncertainty surrounding the topic) - currently Comms Disruptors can be intercepted as there is nothing "special" in the wording to make them a special case and be immune from Interceptors.
 
hmmm, and rats, I always assumed they were an emp pulse or some such. I guess I can start intercepting in future
 
Triggy said:
Unless Matt rules otherwise (not unlikely given the nature of the question and the uncertainty surrounding the topic) - currently Comms Disruptors can be intercepted as there is nothing "special" in the wording to make them a special case and be immune from Interceptors.

The question that needs to be asked, would you still suffer the effects of the Comm Disruptor if you intercepted it?

Dave
 
In the interceptors text:

"...If any die results in a 2 or higher, the hit from that Attack Die is completely negated and ignored...." (Revised Edition, Book 1, page 17, Interceptors section, statement 4).

it then goes on to explain the rest of the Interceptor procedure.

So, no, the hit is ignored --- no effects from the Comm Disruptor occur.
 
This could actually work in FAVOUR of the Abbai bear in mind folks. Remember the target ship HAS to roll interceptors in the order hits are taken so you can use comm disruptors (ordinarily limited usefulness at best) to deplete the targets interceptors before opening up with heavier toys :D
 
CZuschlag said:
In the interceptors text:

"...If any die results in a 2 or higher, the hit from that Attack Die is completely negated and ignored...." (Revised Edition, Book 1, page 17, Interceptors section, statement 4).

it then goes on to explain the rest of the Interceptor procedure.

So, no, the hit is ignored --- no effects from the Comm Disruptor occur.

but if you were to only use that quote, then e-mines would be intercepted :-)
 
except dont e-mines specifically say they ignore interceptors? comms disruptors dont. so this would be a special case override.
 
oh indeed, it was a point about the dangers of only quoting one thing :-)

Can you put forward to Matt Via playtestermail about comms disruptors for 2nd ed please?
 
Hiff,

I was responding to Davesaint's question, so the quotation was appropriate.

At least, I think so --- and that's all the matters, right?</sarc>.
 
The question was raised at a competition. I was happy for my opponent to intercept them but he didnt think he was allowed. He has raised the question with the rulemasters and the general consensus is that they can be intercepted. My next question is if the target fails to intercept the projectile the target is affected for the rest of the turn and all of the next turn. If the ship with the comms disruptors is destroyed do the effects of the projectile still affect the target till the end of the next turn.
 
I would say the effects of the comms disrupter do persist if the firing ship is destroyed. Though this is probably another one for rulesmasters, since fighters keep their Scanners To Full bonus if they are destoyed, yet scouts do not keep their stealth reduction/redirect fire.
 
hiffano said:
so can you intercept Gravitic Shifters as well then?
Nope: inteceptors intercept hits. Since GS don't roll ADs, they don't score hits. Therefore interceptors don't have anything to intercept.
 
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