Classes you'd like to see

SableWyvern said:
IMO, something as generic as Mercenary Captain would not fit with the mood established by the classes available in the Core book. I would see the warrior filling this role, while heroic classes are far more specific, in a throwback to the old racial classes from OD&D.

Possibly not, as mercenary captain is a fairly dull name, but I'd still like to see a PC-grade pure fighter-type character. I'm thinking a paragon of the arts of war, a soldier who has to be good, not because he is mystically empowered or assisted by sollem vows, but because his life depends on having a very sharp sword and quick reflexes.

This would need to be something more than just a high level Warrior NPC. It's a PC class, so it needs to be able to hold its own when in the company of other PC's. I envisage them being tenacious fighters, with a variety of special abilities relating to chopping stuff up, being physically fit and maybe resiting poisons and such-like, but very little mystical ability, if any.

I know it maybe a bit one dimensional, but some people like that.

G.
 
Perhaps the mercenary captain would be OK if he came from a prestigious school of war and soldiering. This could be placed some where in the Stornlands, you could even invent a village called Warr and make the mercenary class the Dogs Of Warr, or Wolves of Warr, if that sounds more heroic. These characters would be a cut above the normal mercenary highly trained warriors and field commanders but with a strong vein of honour and training in court etiquette. They would be unable to break a contract once it is entered into and must respect the lives of innocent civilians of those under their command. They would also never willingly serve the Darklords.

I would give them proficiency in all types melee, and missile weapons, and all types of armour. As they advance I would give them a small group of NPC retainers mercenaries and staff possibly a lower level Wolf of Warr as an apprentice. Give them skill for commanding soldiers in battle and interacting with powerful NPC's such as Nobles and Kings. Prehaps some basic woodcraft as well.

A possible example would be Baron Maquin from book 15 Darke Crusade. Prehaps his furs are wolf furs and he is a Wolf of Warr.

You and your scouts are taken to a lookout post on the banks of the river where you meet with Baron Maquin, the leader of this mercenary band. He is a tall man, clad from neck to toe in furs that are caked with frost. A battered silver helm hides much of his battle-scarred face, but you can see enough of his distinctly Ilionian features to know at once that he is a brave man, a man of honour.

'This regiment is still loyal to King Sarnac,' he says, proudly, 'unlike the cowardly Stornlanders. They have broken their pact and now they fight 'gainst Lencia, alongside the enemy.' The Baron spits at the ground in a show of contempt for these treacherous regiments. 'My command has been left here to fight as a rear-guard. Our orders are to ambush any Drakkarim that may try to reach Darke by river. We believe there to be many enemy reinforcements at Konozod and our task is to prevent them from joining with Magnaarn.'You remind the Baron that you have just come from Konozod and that it is virtually empty. There are no enemy reinforcements there. Respectfully you suggest that he and his men join with you in an attempt to reach Darke, where he could join once more with the Lencian army. He considers your suggestion, and after discussing it with his men, finally he agrees.'But first,' he says, as he shakes your hand in friendship, 'you must summon your men to my humble camp. It will soon be dark and it is much too dangerous to travel this river at night. You could be ambushed!'

They would be able to come from almost any human realm not aligned with the Darklords which would be another advantage. Just a few more thoughts.
 
An interesting conundrum.

I agree that some form of generic fighter would fill a useful niche (perhaps more precisely, the area around all the niches), but at the same time, anything generic falls away from the precedent set in the Core book -- a precedent that I like, and wouldn't want to see changed down the track.

Winter Wolf's suggestion is the best way I can see of getting around this. Well, actually, the second best ... the best, of course, would be to have at least one fighter-type class available for every culture in Magnamund.

The other alternative, in the interim, is to just use a 3.5 Fighter, possibly stripping down the range of feats available. I can't see it being particularly unbalanced -- although I haven't done a close comparison.
 
Just a note to describe a few things cropping up in the upcoming Darklands supplement. It'll show you the way in which we're developing classes in the system.

There's two new character classes (Dark Cultist and Dark Warrior). The Dark Warrior is an expansion of the Warrior NPC class, with lots of specific developments to make it very 'Drakkarim'. The Cavalry subsection of this could quite easily be extrapolated for the Giak Wolfrider.

There are three Advanced Classes (Breedmaster, Cult Leader and Death Knight) - prestige classes for all intents and purposes.

Cheers,
 
To add my voice to that of SableWyvern I too very much like the precedent set for classes in the core book.

Ian when can we expect the Darklands book out just so I can put in my order with my local games shop? Also what is a dark cultist is it a Nazirinim (sp?) or is it more generic than that. Finally does it have a really nice map of the Darklands.

Thanks.
 
SableWyvern said:
I agree that some form of generic fighter would fill a useful niche (perhaps more precisely, the area around all the niches), but at the same time, anything generic falls away from the precedent set in the Core book -- a precedent that I like, and wouldn't want to see changed down the track.

Thog the Mighty, anyone? :) :D :lol: ... :?
 
MongooseIan3.5 said:
Just a note to describe a few things cropping up in the upcoming Darklands supplement. It'll show you the way in which we're developing classes in the system.

There's two new character classes (Dark Cultist and Dark Warrior). The Dark Warrior is an expansion of the Warrior NPC class, with lots of specific developments to make it very 'Drakkarim'. The Cavalry subsection of this could quite easily be extrapolated for the Giak Wolfrider.

There are three Advanced Classes (Breedmaster, Cult Leader and Death Knight) - prestige classes for all intents and purposes.

Cheers,

Breedmaster? As in "those operating breeding pits?" Gaik Wolfriders? Heh, I simply cannot WAIT to see what you have done with this upcoming book :)
 
Winter Wolf said:
To add my voice to that of SableWyvern I too very much like the precedent set for classes in the core book.
Yep. 'nuff said. :D

Also what is a dark cultist is it a Nazirinim (sp?) or is it more generic than that.
They are probably more something like the Acolytes of Vashna; the Nadziranim are not really cultists, after all. And apart from that, I'm really not sure how far a Nadziran might be appropriate as a player character ...


BTW, thanks for that note, Ian! Death Knight player characters, hmm? :twisted:


Paido
 
Just because theirs a class in a book, like Death Knight, or Cener Druid, or Naziram doesn't mean players can play them.

They are there so the DM can create really powerfull villians for the PC's to fight. This is don't all the time in DnD resources. In fact, most books have almost half of the new classes, or prestiege classes for just the use of the GM.

So, the death knight, dark cultist, dark warrior, etc. will most likely be solely for the GM.
 
What? :shock: Yes!!

Darklord 21: Ian, Lord of Stagzadjegkaoka! (Vulgo: Ian rules!) :D


Paido, whose Giak is ... rusty
 
:shock: again ...

That's what you call up in a few days?

I must be in the Daziarn, then ... :wink:

Have only looked it over so far, but it looks like a Preview +5 of Mop Summoning! The above-mentioned title is well-deserved, Ian! :D

... a consumptive one ... Unguarded Gate ... Vermillion Storm ... Fist of Naar ... Shadow Moon ... Black Iron Bow ...

*dreamily malevolent grin*


Paido, who most certainly won't be able to sleep now ...
 
Paido and anyone else who wanted to see it will be happy to know I'm working right now on writing up a Noodnic Filcher class. ;)
 
Kewl Ordovician ! I'm certainly looking forward to see it as you are really good with statblocks and class making.

In the name of all those who profit from your work, I want to thank you and all other fans on this board who contribute to develop the LW RPG. It's encouraging as to the future of the line. Keep those ideas coming!

Lone Wolf and Grey Star forever ! 8)

Mmm, OK now, fanboy mode off... :twisted:
 
redlaco said:
Kewl Ordovician ! I'm certainly looking forward to see it as you are really good with statblocks and class making.

In the name of all those who profit from your work, I want to thank you and all other fans on this board who contribute to develop the LW RPG. It's encouraging as to the future of the line. Keep those ideas coming!

<Takes a bow>

Why thank ya, thank ya. I've sent a proposal in to Mongoose about it, so it might see Signs and Portents... even if it doesn't, I'll try to post it. Or maybe I'll make a Lone Wolf website... ;)
 
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