Riddle me this...
What approach do you take to picking a Tech Level for items (e.g. Weapons, Armour etc.) that Characters receive as part of their mustering out benefits?
With "Imperial" clareers (e.g. Navy, Marines etc.) my instinct is to go with the Imperium average Tech Level (makes a note to look up what this is) unless the player can make a good case for higher (e.g. A Research Scientist might have access to higher. TL stuff etc.).
With "Non-Imperial" my instinct is to start looking at TLs around their home planet and guess something from there.
Anyone out there have an opinion?
Franbo
What approach do you take to picking a Tech Level for items (e.g. Weapons, Armour etc.) that Characters receive as part of their mustering out benefits?
With "Imperial" clareers (e.g. Navy, Marines etc.) my instinct is to go with the Imperium average Tech Level (makes a note to look up what this is) unless the player can make a good case for higher (e.g. A Research Scientist might have access to higher. TL stuff etc.).
With "Non-Imperial" my instinct is to start looking at TLs around their home planet and guess something from there.
Anyone out there have an opinion?
Franbo