Chaosium being picked apart slowly...

Rurik said:
I sent you rabid hate mail through a bogus e-mail account several weeks ago and still havn't heard back either.

DOH! Sorry, that filtered into my "Rabid Hate Mail From Bogus Accounts" folder, and I don't check that folder very much.

I'll reply here. Let's see... no, YOUR mother wears army boots; no, everytime I turn around my butt does NOT go putt-putt; and I'm sorry, but I find the "Tim, Tim, bo bim, bannana fanna fo fim" song very entertaining.

:)
 
Alric said:
After reading through Simon's (pres of Pelgrane Press) blog, he says that it is a license. So Chaosium hasn't lost or sold CoC. It's probably a deal like the one that allowed WotC to publish d20 Cthulhu.
It should be pointed out that Chaosium doesn't own the rights to HP Lovecraft's pieces, though. These fictional materials are licenced to Chaosium by Arkham House, who are the owners of HP Lovecraft fictions' rights.

You very well might be right in your assertion, though, since Chaosium can licence the trademark "Call of Cthulhu Role-Playing Game". I'm just pointing this out because there might be some misunderstanding down the road.
 
Kagan Altar said:
These fictional materials are licenced to Chaosium by Arkham House, who are the owners of HP Lovecraft fictions' rights.

That's a hotly debated topic. Arkham House *thinks* they own the rights, but they may not.

It's quite the legal mess.
 
Arkham House *thinks* they own the rights, but they may not.
Are you alluding to the legal mess that followed the death of Lovecraft, between his ex-wife and August Derleth, or something else entirely?
 
Kagan Altar said:
Arkham House *thinks* they own the rights, but they may not.
Are you alluding to the legal mess that followed the death of Lovecraft, between his ex-wife and August Derleth, or something else entirely?
I think that he is alluding to the fact that it is possible that Lovecraft's work has entered the public domain, regardless of what Arkham House may think/wish.
 
canology said:
Kagan Altar said:
Arkham House *thinks* they own the rights, but they may not.
Are you alluding to the legal mess that followed the death of Lovecraft, between his ex-wife and August Derleth, or something else entirely?
I think that he is alluding to the fact that it is possible that Lovecraft's work has entered the public domain, regardless of what Arkham House may think/wish.

Right. There's a number of issues that cloud AH's (yeesh, I shouldn't use that abbreviation on a RuneQuest forum, heh) "ownership".

I don't know that the Mongoose RuneQuest forum is an applicable place for discussion of the topic, however.
 
This may not be the best forum for a chaosium discussion, but could I ask one thing? Where are you folks getting your info on what Chaosium is working on? Specifically the future BRP products. Chaosium's website is most uninformative in this regard.
 
My information regarding Basic Roleplaying comes from two sources: first, Chaosium. Charlie Krank, Chaosium CEO was at a convention I run in the summer and I talked to him a lot during the con.

Second, I'm one of the playtesters on the new version of BRP, so I've been messing around with the system in various settings, and obviously there are ongoing discussions between the playtesters, the author (Jason Durall) and Chaosium.

The Chaosium website is quiet on the whole new BRP thing precisely because, until there's a product ready for production and sale, all that will happen is that hopes will be raised and then tons of flak would result if the book was delayed for any reason (forseeable or unforseen). Better to be certain of things like page count, format, release date and so forth and then give timely, reliable, usable and complete info than just raise hopes on speculation.

The system will be called Basic Roleplaying: The Chaosium System. It's the definitve collection of all the various BRP variants there have been over the years: RQ, Cthulhu, Stormbringer/Elric, Elfquest, Ringworld, Worlds of Wonder, etc. All the core mechanics are there as the base system, with LOTS of advice and guidance on scaling the system to suit your genre and playing style. So, if you want a heroic game with lots of crunch and bite, it's easy to create highly skilled characters that have RQ3 strike ranks, Fatigue Points and even Sanity rolls. If you want something more streamlined, then the core system can cope with it.

It's a very complete book, and some areas, such as magic and super-powers, have needed a lot of playtesting and additional work to ensure there's a smooth, workable system. That's part of the reason why BRP isn't out yet; Jason Durall and Chaosium want to ensure they get it right, frame it right, and then release it at the right time. This'll minimise the needs for user-tweaks, house rules, etc (not that that won't happen... happens with every system).

A long winded answer to a simple question!
 
Kagan Altar said:
Then the other interesting question would be: will the the new BRPS be Open as RuneQuest is, or the tool of Chaosium alone?

That is what I wonder too.

I hope for Open License, as it would make a lot of business sense. But having tried to get permission to use their system in the past, I do not believe that they will go that route.
Also, Mongoose beat them to the punch, and given the similarities between the two systems, I do not think the market is big enough for two similar systems as Open License games.
But I would gladly be proven wrong.

Elric!/Stormbringer 5 are as close to perfect a system as I have ever used. And I would really love to be able to use it for settings I create.

Best would be a mix of MRQ and Elric! (basically the skill system from MRQ with its broad category skills), including rules for opposed rolls. Then take the damage / combat system from Elric! (I have not use a faster combat system than that, ever).
 
I agree. Stormbringer / Elric combat is one of the best things ever. Particularly for sword n sorcery style games. Combined with MRQ's skills and character creation, and its a winner :)

Not sure yet which XP system. The old BRP system is deeply rooted in me :)
 
besides the fact that the "NEW CoC" everyone keeps fretting/theorizing about IS NOT the *NEW* CoC. it's simply ANOTHER VERSION of rules to be used for Call of Cthulhu, created (from what i understand) with Chaosium's blessings.

it will not replace BRP CoC any more than d20 CoC did...


remain calm,

.k
 
kregmosier said:
besides the fact that the "NEW CoC" everyone keeps fretting/theorizing about IS NOT the *NEW* CoC. it's simply ANOTHER VERSION of rules to be used for Call of Cthulhu, created (from what i understand) with Chaosium's blessings.

it will not replace BRP CoC any more than d20 CoC did...

WHAT THE HELL ARE YOU TALKING ABOUT!

THE SKY IS FALLING!

THE END IS NEAR!

THE STARS ARE ALIGNING!

kregmosier said:
remain calm,

Ok. I'll try.
 
Back
Top