far-trader said:...you know it sounds a little like they were aiming for a personal meson gun?! What TL is this puppy? Can I have one for my main turret? Maybe I could duct tape a dozen on it if they aren't too expensive. I suppose the range sucks though :-(
...just how does a disintegrator KNOW how much armour it has to evaporate before getting to the juicy ugly giant bag of mostly water center?
...why bother with a damage roll for the weapon at all? Surely if it can completely disintegrate any armour between it and the target, the aforementioned ugly giant bag of mostly water doesn't have a hope in hell.
...do normal clothes count as "armour"? ...is this a nudegrator too? ...or do I keep my dignity AND laugh tauntingly at the pitiful damage?
It's an anti-armoured-dude weapon. Even the lightest weight disintegrator can hurt the most heavily armoured opponent - or even a heavy tank. It won't do much damage, but the vast bulk of man-portable weapons will do squat. When someone in artillery battle dress with advanced subdermal armour is walking around with a damage reduction in the mid twenties, with gauss fire ricocheting off like a light summer rain, the disintegrator becomes very attractive...No, really, this inquiring ugly giant bag of mostly water (ok, last time I use that line, in this thread ) wants to know what the designer's idea behind this weapon really is.
...you know it sounds a little like they were aiming for a personal meson gun?! What TL is this puppy?
Mesonic Rifle
Another Ancient weapon, designed to more precise and less devastating than a disintegrator, the mesonic rifle fires a small packet of quick-decaying mesons at the target. The mesons only interact with matter when they decay, and the gun automatically calibrates the mesons’ energy so they decay within the target’s armour. In effect, the meson gun bypasses all defences except
meson screens and black globes. The mesonic rifle can inflict 1d6 to 4d6 damage per shot, at the
choice of the user. It ignores armour, applying damage directly to the target’s Characteristics. When used on vehicles or robots, the mesonic rifle inflicts a maximum of 1d6 damage, but ignores
both Armour and Hull.
Meson Guns use the Gun Combat (energy rifle) skill, have no Recoil, and use the Rifle range profile.
Well, sufficiently advanced roleplaying game equipmentfar-trader said:...just how does a disintegrator KNOW how much armour it has to evaporate before getting to the juicy ugly giant bag of mostly water center?
After all, it is only a flesh wound ... 8)Captain Jonah said:And that causes you to go “Ouch I almost lost an entire stat to that 2D6 damage”. :roll:
LMAO @ the Star Trek reference! To some of my NPCs, they are "walking protein sticks," or occasionally "a soft cheesy centre with tasty calcium bits."far-trader said:...just how does a disintegrator KNOW how much armour it has to evaporate before getting to the juicy ugly giant bag of mostly water center?
alex_greene said:Did you read my article in Signs & Portents on disintegrators, by the way?
:lol:rust said:Well, sufficiently advanced roleplaying game equipment
design is indistinguishable from magic ... 8)
Mild disendarkence.far-trader said:can I still call it enlightenment if I remain confused
It is actually quite simple, as long as the transplasmonicfar-trader said:I think I have a basic grasp on it now.
Yeah - I found a lot of the CSC combat rules a bit 'over thunk'... this one even manages to put an exception to a standard mechanic while wiping out a major aspect (DMs impacting damage)....why don't you just mandate that it ignores all armor, which is what you are doing with the Effect rule anyway?
Thanks - I always get the duo-regenerative flux initiator confused with the quantum motivator, myself.rust said:It is actually quite simple, as long as the transplasmonicfar-trader said:I think I have a basic grasp on it now.
containment discriminator supplies the duo-regenerative
flux initiator with hyperharmonic power, the polymetric
amplification emitter will generate a focussed disintegra-
tion fieldstream. :wink:
Captain Jonah said:Ah the good old disintegrator.
And that causes you to go “Ouch I almost lost an entire stat to that 2D6 damage”. :roll:
Traveller, a 1970s sci fi game set in the 1770s using 1950s technology :lol: :wink:
Don't you mean the Illudium PU-36 Explosive Space Modulator?rust said:It is actually quite simple, as long as the transplasmonic containment discriminator supplies the duo-regenerative flux initiator with hyperharmonic power, the polymetric amplification emitter will generate a focussed disintegration fieldstream. :wink:
I suspect this is the faulty gadget produced by H & Wave Ltd, I wouldalex_greene said:Don't you mean the Illudium PU-36 Explosive Space Modulator?