Campaign to fix the Warlock!

The EA Warlock should:

  • Stay at Armageddon but be made properly scary

    Votes: 0 0.0%
  • Go back to War with its SFoS stats

    Votes: 0 0.0%
  • Go back to War with its Tourney list stats

    Votes: 0 0.0%

  • Total voters
    0
Silvereye said:
prelude_to_war said:
Tourney stats at War for me as well. Does EA really need two Armageddon choices?

Yes they do! They've got a whole bunch of pent up anger they need to vent on the Minbari. They need to beat them somehow. Even if it is only "We have more Armageddon choices than you! Nah, nah na-nah na!" :P

But they already have more Armageddon choices even without the Warlock.
Well not the 3rd Age fleet I suppose... but if you use ISD the Minbari don't have any Armageddon choices at all in that period so there... 8)

Nick
 
I also voted for moving it back to War. The EA badly need a War level combat ship. Both Poseidon and Omega CC are support ships and simply cannot compete against a Bin Tak or Octurion, never mind a Sharlin!
 
Return the Warlock to War PL, please Mongoose.

Preferaby Tourney stats, don't care if it's SFoS.

Does this ship outgun a Sharlin? I don't think so.
 
Between Ludicrous PL (next up past Ancient, presumably) and the acronym, I am tempted to redo the Star Wars conversions using Dr. Curtis Saxton's numbers- an Imperator class Star Destroyer probably would qualify. And it's human- built.

It's not like this is actually fan- produced material we're asking to be made official here; this is an earlier Mongoose product we're on about. We have the numbers for the earlier version. I intend to go ahead and use it at home and club anyway, but it would be good if it was official. War PL Warlock, please.
 
Yep Im intent on houseruling the Warlock back to tourney version personally but it would nice to see that back at the tourney level as the current official version still. Im pretty sure most of the people who voted for either the tourney or SFoS version would quite happily settle for the other version too as long as it went back to War :).

Thats 40 for and 6 against so far anyway. Come on MGP its not even like you need to actually really DO anything. Just admit it was a mistake and note an errata or something in S&P putting it back in its rightful place!
 
I just read S&P 32 where the Drakh are introduced and there is a tactics and background info article on Earthforce. It is interesting to note what they say about the Warlock. I think that article, if anything, should justify moving it to the War level, where it was when the article was written. Mongoose, please put the WAR back in Warlock :) Seriously though, the EA needs a good War level line ship and the Warlock is it. Leave the Nemesis at Armaggedon level, but please put the Warlock back where it belongs.
 
So your back to the question of, why would I take a command omega over the warlock? I dont have a problem with it at ARM, though most of the ships at that level need to be beefed up a bit. I'd rather see a new ship at war that fits between the marathon and the warlock. But if it does end up getting bumped down I hope they use the tourney stats, I much prefer the extra range and dice on the beam weapon.


And does anyone else think that boresights should be twinlinked? They are usualy fired in pairs after all. Except the victory lighting cannon, it gets precise so thats good enough for it.
 
sidewinder said:
And does anyone else think that boresights should be twinlinked? They are usualy fired in pairs after all.

We played a lot games like that before the tourney pack came out. It worked well but my Centauri still managed to win most games. Fwd arc vs Boresight even with twinlink is a serious advantage.
 
Which is probably what pisses most EA players off. Crusade era EA, with shadowtech even, and they still cant aim a god damn laser. What the hell? Thats pretty much what I thought when I saw the nemisis. At least put precise on the MSB for the nemisis.
 
I find it interesting, that the White Star has a 90° firing Arc and the Omega has a line.
But if you look at the Series you see, that the White Star only shoot "Boresight" with it Laser, where the Omega has sometimes swep a few degrees with it Laser.
(Espacialy in a episode, where an Omega destroy three Civilian Liner with one swep of (one its) Laser.)
 
As has been explained numerous times the WS weapon arc represents the fact that whilst the gun is indeed boresighted the ship is so manueverable that it can easily pivot to aim etc.

But this is going way, WAY off topic... Even if the command omega gets beefed up I still want the warlock back at War. 2 Decent war choices is good, 2 Armageddon choices is quite simply unnecessary.
 
Actually I always thought the eason Cruade Era beam weapons were boresight is that its particle cannon versus a laser. Boresight vs Fwd is much more due to with the size, shape, and properties of the weapon than its relative tech level.
 
Locutus9956 said:
As has been explained numerous times the WS weapon arc represents the fact that whilst the gun is indeed boresighted the ship is so manueverable that it can easily pivot to aim etc.

But this is going way, WAY off topic... Even if the command omega gets beefed up I still want the warlock back at War. 2 Decent war choices is good, 2 Armageddon choices is quite simply unnecessary.
As I said before, getting at least one good War level choice is pretty much essential. Having an Armageddon choice is nice but most races can get by without one. Having a decent Command Omega at War is a good start, then in my opinion, it doesn't matter where the Warlock goes, so long as its stats allow it to be a good choice for that PL.
 
I think my biggest problem with the Warlock being pushed to Armageddon level is that I would only have bought 1 Warlock if I had known that would happen, but the complaint is that the EA does not have an effective War level ship. Honestly, if the EA can build the Warlock, then the EA should be able to upgrade some of the Omegas into an effective War level ship. Personally, I am going to buy Warlock Parts to put more guns onto my Warlocks(even though I will only be using 1 at a time) and to graft the missle section onto the Omega to give the Omega a missle battery. I will use the Command Omega stats without the command bonus and give it 6AD of slow loading missile.
 
In the campaign we just started last week we have already discussed creating house rules that will allow our EA player, should he return to the group, to field the old War level Warlock. It would seem odd to me, and I know others that believe this as well, that the third most advanced race of the "big 4" gets 2 Armageddon level ships (Shadow Omega and Warlock) before the Centauri and the Minbari get 1. The Shadow Omega I can understand but the Warlock seems a bit off. Either War level is okay with me, just bring this ship back to a more playable level.
 
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