chaoschild said:
You are playing it right, it is that good. Couple of things to bear in mind though.
OK, I'll deal with each of these in order...
chaoschild said:
A Psi-Judge has to be at least level 4 in order to use this power (assuming they don't put talents into anything apart from the Pyrokine tree) which hopefully means that the opposition is a similar level and the heroes should survive losing a couple of hits.
The Judge player has at LEAST a few games on all of us, seeing as almost all of us got several members killed in our first game. A few of us have caught up, but I know that I'm lounging around with all but, like, two of my heroes around the level 2-3 mark. And this still doesn't help minions.
chaoschild said:
If a Psi-Judge is intending to use this power it limits the number of psi points they have available for minor details like Ectoplasmic Shield, Foresight or any other powers.
This one I will concede. Of course, as of Level 5, it's Special Action [Shroud of Death*], 3 Special Actions [Tempest of Fire] anyway, then survivability is irrelevant.
chaoschild said:
The Psi-Judge needs line of sight to the target point at the point its declared (before the special actions are used), just like any other power.
This one I... Didn't know. Awesome, that should help.
chaoschild said:
If the Psi-Judge declares they're using 2 actions on Tempest and you don't spend your next phase either spreading out, blowing away the Judge or disrupting them with a battle of wills, then you deserve everything you get.
I'm gonna admit that this part is probably my fault - I took Citi-Def and, apparently, Spit Guns with Crackshot can't scratch armour. Still, everyone in the campaign is having real problems taking out Judges at range to the point that we're looking at an epidemic of werewolf Lone Vigilantes** and katana-wielding Gorillas. I, myself, went for martial artist Jaegers who haven't been tested against Judges yet, but I have high hopes. None of which will help against a bike that moved 20" and can't be hit at all. Oh, and only one of us has access to Psykers themselves that won't be level 3 TOPS (Grud bless you, merc Lone Vigilantes...), so Battle of Wills is no solution.
*Seriously. Don't get me started on drokkin' Shroud of Death. Our campaign seems to have found the Necronomicon online...
**Between this outbreak and the damn Necromancer Judges, I'm fairly certain I've stumbled into William Hinds Block...