Hello all its alan ( soulman ) from the Uk calling..
Months ago i put together a frame work for using the EVO system for modern jetfighting, so far i have a frame on plane stats, weapons, and rules on missile combat.
All i need it help on the movement side of things, so if anybody has some planes around the house and like to read and add input that would be great.
BASICS..
Each plane has a MIN and Max speed, so each turn you can pick any speed from them.
Planes have 2 ACTIONS each turn
Missiles first need to get a LOCK ON before firing, based on rolling a 1D10 and beating the TARGET score to shoot...
Planes do get a countermeasure roll, after that its a hit, and see how many hits you take or a Kill....
Movment, at the moment i was thinking 45 deg turns for standed planes, 30 Deg for Hy bombers, and 60 deg for F22/Euro fighter etc...
No Height bands as well, i know people hate that, but i want book keeping on damage only and missiles lauched etc...
It be about 1 week before i can email my notes, but let me know or private me...
Cheers all
Alan-Uk
Months ago i put together a frame work for using the EVO system for modern jetfighting, so far i have a frame on plane stats, weapons, and rules on missile combat.
All i need it help on the movement side of things, so if anybody has some planes around the house and like to read and add input that would be great.
BASICS..
Each plane has a MIN and Max speed, so each turn you can pick any speed from them.
Planes have 2 ACTIONS each turn
Missiles first need to get a LOCK ON before firing, based on rolling a 1D10 and beating the TARGET score to shoot...
Planes do get a countermeasure roll, after that its a hit, and see how many hits you take or a Kill....
Movment, at the moment i was thinking 45 deg turns for standed planes, 30 Deg for Hy bombers, and 60 deg for F22/Euro fighter etc...
No Height bands as well, i know people hate that, but i want book keeping on damage only and missiles lauched etc...
It be about 1 week before i can email my notes, but let me know or private me...
Cheers all
Alan-Uk