Best and Worst Raid level ships

katadder said:
starfuries have that annoying advantage of afterburners though as I have found. means for a turn they go faster than your Nials and can swarm it.
Thats IF you have them all out, and since the Game starts with two, and you would have to ignore SA's, IMHO you are wasting your time with fighters.
 
WS also has the advantage of a 10" anti-fighter weapon which as you've said is next to useless against the nova, so might as well use it on the furies. Plus the WS has speed greater than a starfury with afterburner... ;)
Even if it can't use the weapon it can use it for area denial, and to make the furies run away.
 
straight line speed is faster sure, but as I have found when using WSs, having to turn corners slows you down and makes you fall prey to fighters.
 
Burger said:
WS also has the advantage of a 10" anti-fighter weapon which as you've said is next to useless against the nova, so might as well use it on the furies. Plus the WS has speed greater than a starfury with afterburner... ;)
Even if it can't use the weapon it can use it for area denial, and to make the furies run away.

Plus you can sit the Nial between two flights of Starfuries and tie them both up, denying half of his fighers Anti-Shipping attack :)
 
1st target would be the Nial, once thats down the furys have free reign. you have a 10" AF gun, ever tried to use the light raiders one on fighters? it dont work. the furys it 11 inches in front of you, then you have to move 7 and half inches toward them to do you nice right angle diagram. then 7 and half inches away to turn again, then the furys are behind you for a turn of TL fire. indiviual fighters are annoying as hell. then as you say with WS on nova - rinse and repeat.
 
So I put my Nial 4" in front of the WS.
Furies engage the Nial and kill it.
Molecular Pulsars make the furies into little fury pieces.

Next!
 
katadder said:
1st target would be the Nial, once thats down the furys have free reign. you have a 10" AF gun, ever tried to use the light raiders one on fighters? it dont work. the furys it 11 inches in front of you, then you have to move 7 and half inches toward them to do you nice right angle diagram. then 7 and half inches away to turn again, then the furys are behind you for a turn of TL fire. indiviual fighters are annoying as hell. then as you say with WS on nova - rinse and repeat.

So while you chase the Nial around the table, the Whitestar starts making light work of your Nova. Like I said before, you have to deploy all your furies, before they become effective. The ISA play could easily move into range of your Nova/Deployed fighters, and just pick the fighters off first, and then move onto the Nova. The Fighters could afterburn, but ending up facing the W/S, and oh look...Pulsars...oh and a Nial. Or the Fighters could scarper, but you will find the fighers you have deployed, are picked off again.
 
you giving the nova player no imagination. if the nials sit in front of the WS theres agood chance the nova can get in range of at leats them to blow them up. if you have the Nials on CAP then they can be engaged.
fighters wouldnt be moved to help you shoot them down. at some point the nials will sit in front of the WS and the furies fly right by and attack the WS, the WS then moves away and the nials have to follow 1st, or get stuck in a 1v4 dogfight. which means yet again the furies are not being targeted but sit at 11" away. then teh WS move back, rinse and repeat.
we can all explain it our own ways, but i would never engage nials sitting in front of a WS.
 
katadder said:
you giving the nova player no imagination. if the nials sit in front of the WS theres agood chance the nova can get in range of at leats them to blow them up. if you have the Nials on CAP then they can be engaged.

Well since you are the 'Nova player', and its your tactics!
 
katadder said:
i would never engage nials sitting in front of a WS.
Then they have done their job, and kept you away. You move your furies somewhee else, and I dogfight just one of them.
 
for a turn, but if the EA wins init then they are straight past the Nial and atatcking the WS cos the Nial is sitting 4" in front of the WS. and it might even find itself under the Novas guns at some point.
 
katadder said:
for a turn, but if the EA wins init then they are straight past the Nial and atatcking the WS cos the Nial is sitting 4" in front of the WS. and it might even find itself under the Novas guns at some point.

Remember what Burger said about initiative, Early era you will lose 90% of the time, and 3rd Age 70%. Its not going to be that easy for you at all!
 
Reaverman said:
Remember what Burger said about initiative, Early era you will lose 90% of the time, and 3rd Age 70%. Its not going to be that easy for you at all!
74% and 62% actually ;)
 
the amusing thing is, you say a rongoth could beat a WS in an earlier post. well a nova is just as fast, just a manouvrable and doesnt have to worry about the molecular pulsars so much. has 4 fighters and range 12 all round. firepower wise the nova is more effective than the rongoth, its weapons are all TL with long range. yes its hull 5 to the rongoths hull 6, but it has interceptors to stop the pulsars.
if the rongoth can beat the WS as you so vehemently argued then the nova which has more advantages certainly can :)

just remember your previous argument from that ;) nice to be able to turn one against you.
 
No no no.

Here is what I said:

3x Rongoth would be a funny fleet to take vs 3 WS.

Firstly, we're talking about 3 vs 3, not 1 vs 1. Big difference. Secondly, I never said it could beat the WS, just that it would be funny. I then went on to give tactical advice for the battle, but never said the Rongoths would win easily!

1 WS would beat 1 Rongoth just as easily as it would beat 1 Nova.
 
katadder said:
the amusing thing is, you say a rongoth could beat a WS in an earlier post. well a nova is just as fast, just a manouvrable and doesnt have to worry about the molecular pulsars so much. has 4 fighters and range 12 all round. firepower wise the nova is more effective than the rongoth, its weapons are all TL with long range. yes its hull 5 to the rongoths hull 6, but it has interceptors to stop the pulsars.
if the rongoth can beat the WS as you so vehemently argued then the nova which has more advantages certainly can :)

just remember your previous argument from that ;) nice to be able to turn one against you.

Actually that's 3 WS vs 3 Rongoths, and it then becomes a fleet game, not one on one! (Get your facts right). Oh, and that scenario has an interesting conclusion...which like I said, I will be writing a report!

But you are a Playtester, so you must always be right. So I am not gonna argue no more, I'll leave you to it!
 
yep wa 3, didnt look for the post just remembered something about WS v rongoth. still think a nova would give a WS a good go.

And BTW i never brought up being a playtester, you did. I am also a gamer and allowed oppinions on what i think would work (and we are still talking 1e WS v Nova) so why the hell you always have to be such an idiot about it I dont know. You have a problem with playtesters? It seems you do, as you always seem to try jump on them, even here where there was no mention of playtesting or anything. Just 3 gamers (you got your tag team buddy too) debating their views.
 
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