Babylon 5's Mine Launcher

Uhh yes.

Youre dead right there.

Thats the problem of having only a single weapon system.

A Narn G'Quan has to weather the stom, which is something you simply get used to. And when you get close you roll many different dice. The split into light pulse cannons and twin particles makes a good example. If you roll bad with all of them, you can write it of to a pure unlucky day.

With the Primus you get just this one weapon system and thats it. But its practically as powerful as the Tinashis. And Minbari get even less fighters than Centauri unless they reach their Sharlin......

And yes the Primus is very standoffish ship.

And i just checkd the Drakh cruiser. they both are laot alike. If you discount the freaky aft laser.....

Its just that Primus and G'Quan seem about equal. If the G'Quan would get the extra tourney boost back, id feel a Primus boost would be in order as well.
EG raise the Twin Particle range into 15" or replace it with a 6AD Plasma Accelerator :D
 
There's only one problem I can think of with that; I'd run out of opponents.
I don't believe that the Primus, and certainly not the Tertius, are undergunned; lacking variety, maybe, poor in defensive weaponry, certainly- the only antifighter weapon in the Centauri fleet, barring the gratuitous smearing of the trait all over the Liati which I have already decide to ignore, is the Particle Gun on the Maximus.
That is a problem I would like to see addressed. I've never felt the Primus was mediocre, or anything other than exactly the sort of ship I design myself in systems that let you; focused on it's primary weapons. Now that the Omega's been uprated slightly, it and the Tertius are the most fragile main battle units in the game. 'Kill them before they kill you' is protection of a sort, admittedly.
Basically, I use them upside down; the smaller ships of the fleet go for and erode the enemy larger units, and the capital craft match up with, and hopefully quickly score hard kills on, enemy smaller craft, eliminating initiative sinks and strike units, pruning the enemy back for a concerted pack attack on anything tough enough to have lasted thus far. It works for me.
Say you give the Ion Cannon 16" range. I'm picking this because I don't think there's anything with that exact figure already.
10AD fore, 4AD aft, 6AD port and starboard twin array. I'm inclined to keep the aft 4AD- it's pathetic enough as is. Drop port and starboard to 4AD as well, and fore, depends if you're trying to fit matter cannon on the thing as well. 6 AD fore, and maybe 4 or 6AD of range 12 matter cannon? Still not exactly over the score compared with the 8AD fore, 6AD A,P,S fusion cannon on the Tinashi.
 
Sry SNJ, but i dont fully understand the second part of your post. The part about the ion cannon.

And i still consider the Omega to be too weak. The Marathon is just as deadly with more speed and turns.

Giving the Primus some secondary battery of usefulness would be pushing it yes. but then again a Tinashi has wicked secondaries as well. 8AD TL,AP at 18"......and MB to ignore any ceptors, and to have some AF if needed....
 
That sounds pretty fair, actually. I think the focus on primary guns is fine but at range 25" there are some scenarios that you see you bombing forward on APtE orders just to get in range to fire.

I'd be happy with the ion cannon concept firing at long range as we see on screen when the Centauri cruiser attacks Babylon 5. The ship is clearly firing at extreme range, given the size of the station in the shot as we see the barrage hurtling in.
 
Well that is like the Drakh mothership getting killed by a single WS concentrated fire. Yes it had been hurt before, but it didnt seem like too much.

Never forget the power of the plot......
 
I was on about replacing the Twin Particle Arrays with Ion cannon. If it still doesn't make sense, then I really ought to go to bed (2.42 AM local time).
In space, no-one can hear you snore?
 
Slightly Norse John said:
There was a fan attempt, EP I think you contributed to that, I have a vague memory of being involved myself, to rewrite the Centauri fleet list with ion cannons instead of battle lasers.
The thread title is 'House rules for Beam-less Centauri', .

Ah yes I remember that!

Well in the wake of stealth changes and toned down White Stars, plus the strong showing of the Centauri at the last tourney, that they are the new "best" fleet :roll:

Perhaps a toning down of the lasers and stepping up of the twin arrays (renamed as ion cannons to match the show and Primus ship plans) is in order......?
 
emperorpenguin said:
Well in the wake of stealth changes and toned down White Stars, plus the strong showing of the Centauri at the last tourney, that they are the new "best" fleet :roll:

[sarcasm] The Centauri are broken!! [\sarcasm]

Of course the Drakh came second. [sarcasm]The Drakh are broken!![\sarcasm]

:lol:
 
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