Babylon 4

Shadow Queen said:
Defence Grid:

One Super heavy Neutron Laser; Attack +5 (Targeting Computer);
Damage 200+10D20; Critical 18-20; Range 8; Special feature: Automatically inflicts a Heavy damage critical hit each time it successfully strikes an enemy vessel.

Ten Neutron Lasers; Attack +5 (Targeting Computer); Damage 150+5D10; Critical 18-20; Range 8.

Five Fusion Cannon; Attack +5 (Targeting Computer); Damage 10+3D10; Critical 18-20; Range 2.

Four Electro-Pulse Guns; Boresight: Attack +5 (Targeting Computer); Damage: Special; Range; 1 (Max)

Four Modified Interceptors; Attack; +5 (Targeting Computer); Damage: 20+2D10; Critical 20; Range: 1; Rapid Fire, Special Feature: Can be used against Shadow Beam weapons.

Weapon Arc Range AD Special
One heavy neutron laser 30
10 neutron lasers 30
Five fusion cannons 16
Four electro-pulse guns B 4
Four modified interceptors T 4
 
really rough idea from SQ's stats: - please amend!? :D

Babylon 4 / Intiera’zhe (Armageddon?)

Hull 4
Damage 1000/500/250
Troops: 40
Craft: 8 Nial Flights, 2 Flyer Flights

Special Rules: Antifighter 10, Carrier 4, Command +2, Immobile, Interceptors 18, Space Station, Targets 6,

Neutron Laser 30 3AD Beam, Double Damage, Precise
Fusion Cannon, 18 6AD Mini-Beam

Special – One per turn the station may fire its Super heavy Neutron laser
Range 30, 6AD Beam, Triple Damage, Precise
 
Da Boss said:
really rough idea from SQ's stats: - please amend!? :D

Babylon 4 / Intiera’zhe (Armageddon?)

Hull 4
Damage 1000/500/250
Troops: 40
Craft: 8 Nial Flights, 2 Flyer Flights

Special Rules: Antifighter 10, Carrier 4, Command +2, Immobile, Interceptors 18, Space Station, Targets 6,

Neutron Laser 30 3AD Beam, Double Damage, Precise
Fusion Cannon, 18 6AD Mini-Beam

Special – One per turn the station may fire its Super heavy Neutron laser
Range 30, 6AD Beam, Triple Damage, Precise

I do nto think the imobile rule should be used.. B4 was a battle station and was able to move (to position its main guns), but at very slow speeds.
 
still an idea from SQ's stats: - please amend!? :D

Babylon 4 / Intiera’zhe (Armageddon?)

Speed 5, turns 1x 45
Hull 4
Damage 1000/500/250
Troops: 40
Craft: 8 Nial Flights, 2 Flyer Flights

Special Rules: Antifighter 10, Carrier 4, Command +2, Interceptors 18, Lumbering, Space Station, Targets 6,

Neutron Laser 30 3AD Beam, Double Damage, Precise
Fusion Cannon, 18 6AD Mini-Beam

Special – One per turn the station may fire its Super heavy Neutron laser
Range 30, 6AD Beam, Triple Damage, Precise
 
Da Boss said:
still an idea from SQ's stats: - please amend!? :D

Babylon 4 / Intiera’zhe (Armageddon?)

Speed 5, turns 1x 45
Hull 4
Damage 1000/500/250
Troops: 40
Craft: 8 Nial Flights, 2 Flyer Flights

Special Rules: Antifighter 10, Carrier 4, Command +2, Interceptors 18, Lumbering, Space Station, Targets 6,

Neutron Laser 30 3AD Beam, Double Damage, Precise
Fusion Cannon, 18 6AD Mini-Beam

Special – One per turn the station may fire its Super heavy Neutron laser
Range 30, 6AD Beam, Triple Damage, Precise

looks good. guess now i have to try them out..
 
Da Boss said:
still an idea from SQ's stats: - please amend!? :D

Babylon 4 / Intiera’zhe (Armageddon?)

Speed 5, turns 1x 45
Hull 4
Damage 1000/500/250
Troops: 40
Craft: 8 Nial Flights, 2 Flyer Flights

Special Rules: Antifighter 10, Carrier 4, Command +2, Interceptors 18, Lumbering, Space Station, Targets 6,

Neutron Laser 30 3AD Beam, Double Damage, Precise
Fusion Cannon, 18 6AD Mini-Beam

Special – One per turn the station may fire its Super heavy Neutron laser
Range 30, 6AD Beam, Triple Damage, Precise


Id say Quad damage
 
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