Greg Smith said:Roughly speaking a raid point is about 200 points.
So maybe patrol 50, skirmish 100, raid 200, battle 360, war 600, amageddon 1000.
Of course, there will be people who disagree on the exact ratio.
You could then point up ships accordingly, and vary the value of good and bad ships.
drcyclops said:The system is really unbalanced as it stands. The Earth, Narn and Centauri seem balanced against each other. The Minbari are overpowered against those three races and the Vorlons & Shadows overpower the Minbari.
Hi there. Sorry don't mean to "newbie bash", but you admit you are a new player and say the system is broken. I think you really need to get a lot of experience before being able to say that kind of thing. Yes at first some fleets are better than others because they are more newbie-friendly. I remember my first game Minbari vs EA, the EA did not score a single point of damage against the Minbari. But given time the EA player learned the tricks and skills necessary, and now the EA can regularly beat the Minbari. And even when you're an expert player, some match-ups are just really difficult. Try playing Drazi against Shadows and just watch the slaughter. But Drazi are not underpowered, and Shadows are not overpowered. It's just a bad match-up.drcyclops said:I just recently started playing B5
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The system is really unbalanced
Ahh, I see, have to re-read the FAP breakdown!Burger said:Not really, because if you play at War level, you cannot break down a War into 4 Raid... you only get 3. But in that breakdown, in an 800 point game you could take 4x 200 point ships.
Burger said:Yeah, ACTA is designed to be played at any level from 3pt Patrol (150 points) to 5 War (5000 points).
In general 2 ships of one PL will always be more powerful than 1 ship of the level above.
So the FAP breakdown is not linear; it varies depending at what level you are playing the game. If it were linear than you could always win a 5pt War level game by buying 40x skirmish ships. But with the non-linear breakdowns you only get 25 skirmish ships, making a much fairer game against someone who takes a more sensible fleet.
AdrianH said:Except that if you switch to a points based system, this hierarchy breaks down - you can put forty 100 point ships into a 4000 point game. There would need to be some sort of rule to prevent this, e.g. require that a certain proportion of the points be allocated to a single ship, or that there be a maximum number of ships in a fleet.
Incidentally, there has been (at least) one attempt to design a points-based system for B5:ACTA:
http://babylon-5-acta.forumotion.net/t41-selfmade-points-system-and-rules
I haven't tried this so I have no idea if it works well, or even if it works at all!
Yes, or you could do it the easy way, and use a non-linear points system similar to the one Greg posted aboveAdrianH said:Except that if you switch to a points based system, this hierarchy breaks down - you can put forty 100 point ships into a 4000 point game. There would need to be some sort of rule to prevent this, e.g. require that a certain proportion of the points be allocated to a single ship, or that there be a maximum number of ships in a fleet.