InterStellar Arsenal
Mongoose
Thank you all for your responses to this thread. I am a long time lurker on the Mongoose forums but this is my first post.
I have been working for the past couple of years on a large-scale science fiction universe and game system that would allow players to integrate multiple levels of gaming. It includes everything from the galactic-scale strategic level to tactical starship combat to starfighter skirmishes down to ground combat and roleplaying (basically play as anything from an Emperor in a 4X strategic campaign down to a single character in a standard RPG).
As part of this project, I want to create sourcebooks for a couple of existing game systems including Mongoose Traveller, so I've been looking for any information I can find on how to create an ATU and do it well. I actually have the universe developed and ready to go. It is called the "Mosaic Galaxy" (because of the fragmented nature of the setting with multiple small empires existing side by side that are all simultaneously rebuilding after a long Interregnum) and represents the Milky Way around AD 10,000, before the rise of the great galactic empires as written of by those Prophets of Firstearth Isaac Asimov and Frank Herbert. Building on the years I've spent writing fiction in my universe and drawing on the classic themes and tropes of science fiction (and specifically space opera) I have endeavored to create a sweeping backdrop as a story canvas and have intentionally placed little homages here and there (references to the history of other universes) for the astute reader/gamer to decipher, without stepping on anyone's IP of course. It has been a great deal of fun and is finally nearing completion.
Now I am trying to "translate" everything into Mongoose Traveller. I bought the Core Rulebook a while back as I have some familiarity with the various versions of Traveller but am just now getting up to speed with the new system.
So... again I'm new to this group but thank you for the great ideas as your questions and answers are dealing with the exact issues I'm working on at this time. To that end, any and all advice is much appreciated.
Kevin
InterStellar Arsenal
www.freewebs.com/interstellerarsenal/
PS. Here is the cover of the first sourcebook I am in the process of completing (with a few ship designs below as well so you can see the look I'm going for). As you can see it's an intentional throwback to the classic days of late 70s and 80s sci-fi RPGs ala CT, Star Frontiers, Spelljammer, etc. but with modern trappings:
I have been working for the past couple of years on a large-scale science fiction universe and game system that would allow players to integrate multiple levels of gaming. It includes everything from the galactic-scale strategic level to tactical starship combat to starfighter skirmishes down to ground combat and roleplaying (basically play as anything from an Emperor in a 4X strategic campaign down to a single character in a standard RPG).
As part of this project, I want to create sourcebooks for a couple of existing game systems including Mongoose Traveller, so I've been looking for any information I can find on how to create an ATU and do it well. I actually have the universe developed and ready to go. It is called the "Mosaic Galaxy" (because of the fragmented nature of the setting with multiple small empires existing side by side that are all simultaneously rebuilding after a long Interregnum) and represents the Milky Way around AD 10,000, before the rise of the great galactic empires as written of by those Prophets of Firstearth Isaac Asimov and Frank Herbert. Building on the years I've spent writing fiction in my universe and drawing on the classic themes and tropes of science fiction (and specifically space opera) I have endeavored to create a sweeping backdrop as a story canvas and have intentionally placed little homages here and there (references to the history of other universes) for the astute reader/gamer to decipher, without stepping on anyone's IP of course. It has been a great deal of fun and is finally nearing completion.

Now I am trying to "translate" everything into Mongoose Traveller. I bought the Core Rulebook a while back as I have some familiarity with the various versions of Traveller but am just now getting up to speed with the new system.
So... again I'm new to this group but thank you for the great ideas as your questions and answers are dealing with the exact issues I'm working on at this time. To that end, any and all advice is much appreciated.
Kevin

InterStellar Arsenal
www.freewebs.com/interstellerarsenal/
PS. Here is the cover of the first sourcebook I am in the process of completing (with a few ship designs below as well so you can see the look I'm going for). As you can see it's an intentional throwback to the classic days of late 70s and 80s sci-fi RPGs ala CT, Star Frontiers, Spelljammer, etc. but with modern trappings: