High Lord Dee
Mongoose
Just found this on one of the d20 shopping sites:
"Atlantis: The Second Age is a complete and comprehensive setting that can easily be adapted to most popular fantasy roleplaying games. Designed as a stand alone game using the Omni System, coversion guidelines will also be provided for both the d20 and True20 game systems. Within, players and gamemasters will find all that they need to run a campaign in the legendary Second Age of Atlantis, including an atlas of Antidiluvian Earth, regional maps, city maps and guides and a compendium of creatures, races, animals and various pantheons of Gods and Goddesses. Based on the classic Atlantean Trilogy by Bard Games, Atlantis: The Second Age expands greatly on this already detailed world including highly detailed rules on alchemy, windships, ley lines and other magic-tech.
Set in the mythic past of our own world, players can take on the roles of Atlantean Alchemists, Khem Priests (proto-ancient Egypt), Khitaen Astrologer s(proto-China), HEsperian Amazon warriors, winged Zephyr scouts, Goblin assassins and a near limitless variety of other character types. The Omni System was originally derived from the critically acclaimed Talislanta 4th Edition system but adds new and flexible rules including a highly customizable character generation system. If you are looking for a rules-lite sword & sorcery system with about as detailed a setting as you can imagine, then Atlantis: The Second Age is for you.
I think this setting will be the closest and easiest to translate into the Kull setting. It is listed as a November pre-order so let me know if and when someone gets their hands on it.
Thanks
HLD
"Atlantis: The Second Age is a complete and comprehensive setting that can easily be adapted to most popular fantasy roleplaying games. Designed as a stand alone game using the Omni System, coversion guidelines will also be provided for both the d20 and True20 game systems. Within, players and gamemasters will find all that they need to run a campaign in the legendary Second Age of Atlantis, including an atlas of Antidiluvian Earth, regional maps, city maps and guides and a compendium of creatures, races, animals and various pantheons of Gods and Goddesses. Based on the classic Atlantean Trilogy by Bard Games, Atlantis: The Second Age expands greatly on this already detailed world including highly detailed rules on alchemy, windships, ley lines and other magic-tech.
Set in the mythic past of our own world, players can take on the roles of Atlantean Alchemists, Khem Priests (proto-ancient Egypt), Khitaen Astrologer s(proto-China), HEsperian Amazon warriors, winged Zephyr scouts, Goblin assassins and a near limitless variety of other character types. The Omni System was originally derived from the critically acclaimed Talislanta 4th Edition system but adds new and flexible rules including a highly customizable character generation system. If you are looking for a rules-lite sword & sorcery system with about as detailed a setting as you can imagine, then Atlantis: The Second Age is for you.
I think this setting will be the closest and easiest to translate into the Kull setting. It is listed as a November pre-order so let me know if and when someone gets their hands on it.
Thanks
HLD