Treebore said:
Well I need this book ASAP now. Talked to my kids about Traveller today and they want me to run a game with them being active duty Navy Pilots, starting after their second term when their third term starts. We will be generating their PC's tonight. So I will be doing a lot of dog fighting for sure!
Sound like one of the ship books (HG/FS/TaG) might be more useful here. From the reviews so far "Sector Fleet" is more an expanded and canonized "Grand Fleet"(1). So the stuff is more about organisations, logistics and fleet size. Wartime vs. Peacetime strength etc. Interesting and (speaking from Grand Fleet) far better/detailed than the stuff in MT "Fighting ships" (and more my liking fleetsize-wise) but not the Space:2063 style stuff you seem to plan. More like reading Keegans "The Price of Admiralty" or Montgomereys "A History of Warfare"(2)
(1) That alone makes the book important, Grand Fleet never was "fully official" only "approved for", the new Sector Fleet product, even if the same internally (Like CSC and "Guns and Butter") changes that since Mongoose stuff is "official"
(2) Impressive stuff. And he manages to talk about WWII without using the P***** word once!