TrippyHippy
Emperor Mongoose
Allensh said:My players are less than satisfied with the skill improvement rules. One guy said under those rules it would take him 20 years for his character to go from Computer 4 to Computer 5. He wants to see more actual improvement in his character. Now, I understand that with the skill system as is, you don't want characters leaping up at rapid rates since the difference between a 1 and a 5 is extreme...but there still seems to be an issue here. This is the only part of the game so far that they don't like. They love character creation (one guy dubbed it "the best character creation system I have ever used"), they love the combat system and the initiative rules, especially once they grasped the hasten action concept and how interrupting actions worked. They're just not keen on the extreme slowness in which characters improve.
Allen
Yeah,I haven't really tested this out, or discussed it with players, but my gut instinct is that getting an increase from level 4 to 5 should be a major ask for any character.
I agree that the better thing for players to do is diversify to more lower based skills. As to the 'realism' of it all, I dunno, but skill systems are always something of an abstraction anyway. I'd say that very few people would be able to achieve a level 5 skill in a normal lifetime. Moreover, the incremental increase in 'probability of success' slows down after Level 3 anyway, so is it worth spending all that time increasing it, you have to ask?