Clovenhoof
Mongoose
regarding the initial question:
We play Conan RPG sans Conan all the time.
When I GMed, I set the game in a totally different timeline -- 20.000 years into the future (from our days) instead of the past; i.e. our civilzation long since succumbed, coastlines altered due to climate changes, etc. (the world map looked pretty much like our world in the last ice age).
I stuck to the Conan races, partly for simplicity's sake and partly debilerately to create a sense of circular history.
Needless to say, there was no Conan in my game.
Our current GM is reluctant to keep using "my" world, so we're using the Thurian continent map now, but still play without reference to the Hyborian age.
All in all, what we want to play is Sword and Sorcery. We just use the Conan RPG as system. That's pretty much it.
We play Conan RPG sans Conan all the time.
When I GMed, I set the game in a totally different timeline -- 20.000 years into the future (from our days) instead of the past; i.e. our civilzation long since succumbed, coastlines altered due to climate changes, etc. (the world map looked pretty much like our world in the last ice age).
I stuck to the Conan races, partly for simplicity's sake and partly debilerately to create a sense of circular history.
Needless to say, there was no Conan in my game.
Our current GM is reluctant to keep using "my" world, so we're using the Thurian continent map now, but still play without reference to the Hyborian age.
All in all, what we want to play is Sword and Sorcery. We just use the Conan RPG as system. That's pretty much it.