Am I the only one who would play the Conan RPG sans Conan?

Jotenbjorn

Mongoose
I admit that the Conan name is the only reason I ever picked Conan D20 up, and I really wish Mongoose could keep the license, but I still wish Mongoose would continue on with D20. The rules for the Conan RPG kick DND's butt, and kicks the butt of every RPG this side of Alternity for that matter. If Mongoose stripped all references to Conan/Hyboria out and packaged it as their own RPG ala Pathfinder (either with or without their own unique game world), would anyone but me buy?
 
I'd buy it most likely but then I'd also Add a bunch to it as well and make it a true Genre RPG as opposed to a singular focused one. There is a lot of potential Material in that.

~Rex
 
I think Conan RPG is very well suited for Conan and could also be used for other campaigns of sword& (or without) sorcery like Lankhmar or a Crusades campaign but i would not be very interested in it as a generic setting.
Got plenty of generic systems, thank you.
 
I love what they've done to d20. Even I can stand the d20 HP system in order to get all the other goodies.
Having a go at this film http://www.imdb.com/title/tt0084749/ would be a first outside Hyboria
 
I wouldn't buy it as a generic system. At this point, I'm only interested in more sourcebooks for geographic locations (e.g. Turan, Vendhya...). There are enough rules in the Conan D20 system already.
 
Sounds like what we need is a good Conan fan depository web site where people can upload their adventures and supplementary material, keeping the gaming world of Hyboria going.

I too dislike the d20 system, but Mongoose really got it "right" with their version. It's THE definitive version of d20 as far as I'm concerned.
 
Supplement Four said:
Sounds like what we need is a good Conan fan depository web site where people can upload their adventures and supplementary material, keeping the gaming world of Hyboria going.
Or flood poor thulsa's mailbox. :wink:

Supplement Four said:
I too dislike the d20 system, but Mongoose really got it "right" with their version. It's THE definitive version of d20 as far as I'm concerned.
Dame strait!
 
Supplement Four said:
Sounds like what we need is a good Conan fan depository web site where people can upload their adventures and supplementary material, keeping the gaming world of Hyboria going.

I too dislike the d20 system, but Mongoose really got it "right" with their version. It's THE definitive version of d20 as far as I'm concerned.

That would be so great. If I was internet-savvy I'd set up a wiki, like the multiple DND wikis floating around out there. Or the now-lost Birthright.Net. That was a great site.
 
Without Hyboria I wouldn't buy it. As much as I liked what Mongoose did for d20 to get the Hyborian feel to the game I would still go with the FantasyCraft for a d20 fantasy rules.
 
Jotenbjorn said:
I admit that the Conan name is the only reason I ever picked Conan D20 up, and I really wish Mongoose could keep the license, but I still wish Mongoose would continue on with D20. The rules for the Conan RPG kick DND's butt, and kicks the butt of every RPG this side of Alternity for that matter. If Mongoose stripped all references to Conan/Hyboria out and packaged it as their own RPG ala Pathfinder (either with or without their own unique game world), would anyone but me buy?

I'm with you. I purchased Conan initially just to have a swords-n-sorcery RPG engine sans the D&Disms. My appreciation for Conan came after purchasing the RPG. Conan OGL remains my go-to-engine for S-n-S gaming goodness.

On a somewhat related note, a Conan RPG sans Conan/Hyboria would work well with the Pathfinder setting of Golarion IMO.
 
With my limited rules knowledge I would pick this over Palladium , Gurps and D&D as my S&S rule system. If you have an interest in the "Sword & Blaster" Genre Adamant put out the Mars RPG using the Conan D20 rules. They also released it in Savage Worlds.
 
Azgulor said:
In a somewhat related note, a Conan RPG sans Conan/Hyboria would work well with the Pathfinder setting of Golarion IMO.

I'm not too familiar with Golarion. I've been curious about it, but Pathfinder addressed DND's balance issues by powering up all the classes. That's the opposite approach I would take, but I'll probably give it a chance eventually. Anything but 4e, it and HERO are the only games I absolutely won't play.
 
I purchased Conan because of the name. I was playing D&D 3.5 and enjoyed it. But our group also dropped the rules we either didn't like or in the interest of speed of play.

But in Conan I really felt the feel of REH. Especially in the realm of magic. It seems that the Goose really got that feel right. The only bitch about them changing (or not, now) was that I didn't want to have to change systems. I only have a certain amount of money and now that I'm married, I can't just purchase every Conan supplement. To change systems would be out of my financial realm now.
 
I onnly really buy Conan for the fluff and flavour as I don't use the system - so unless the new setting is iteself very interesting I would not buy - I have plenty of Fantasy worlds already..................
 
I have enough rule systems at bay to play for a millenia, so I wouldn't need a new one, especially another D20 variant. The Conan rules have some good points over standard D20 for a S&S game, but also gigantic flaws its bigger brother hasn't.

Anyway most everyone here knows what I think of the D20 engine, especially of classes and feats. Without a single Conan goodie in it, I wouldn't have bought a single book.
 
Hervé said:
The Conan rules have some good points over standard D20 for a S&S game, but also gigantic flaws its bigger brother hasn't.

Hey Herve,

I got back from France in early October. You have some georgeous women over there. So do the Itallians.

Curious, though. I think the Conan d20 version is superb. What, in your opinion, are those "gigantic flaws".

Maybe you've seen something I haven't.
 
Hi S4! Glad you've enjoyed your European Trip.

As for the gaps in the Conan rules, I was mostly thinking of the everlasting Two-handed Weapon/Power Attack/Massive Damage problem, as well as the armour rules that, from my opinion, completely unadapted to a level based system like the D20, as well as a some other annoying details. Actually, most of the rules changes from the standard SRD seemed to have lacked playtesting. As I've said before, the D20 is a very intricate system that is very hard to tweak without unbalancing it. That's really too bad, because most of the rule changes were heading the good way to capture the Conan feel.
 
Supplement Four said:
Curious, though. I think the Conan d20 version is superb. What, in your opinion, are those "gigantic flaws".

A lot is explained here:
http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=37094

W.
 
Back
Top