MasterGwydion
Banded Mongoose
Hey all! Just an idea I had for greater variations in M-Drives.
D limit for M-Drives as a function of their M-number. (200Dx"Thrust Potential Lost for increased M-Drive sensitivity") This is how far away from a Gravity Well, that the ship can operate. This is built into the design when the M-Drive is built and cannot be changed later. Installing a whole new M-Drive would be required.
The "Remaining M-Thrust Potential" is used as the actual M-Drive number for performance, power consumption, etc.
Total Drive Potential is the M-3 of the drive on the chart in Highguard.
Use the total Drive Potential number for finding required TL, size of the drive, and the drive's Cost, as per the chart in Highguard.
So at TL-16 with an M-drive/10 you could be either;
Zipping around at Thrust/9, but limited to the 200D limit or,
You could be slow-boating it at Thrust/1 all the way out to 1,800D before your performance degraded to 1% of normal Thrust.
At a more modest TL-12 and a M-Drive/7 you could either;
Zip around at Thrust/6 and be limited to 200D or,
slow-boat it at Thrust/1 all the way out to 1,200D.
TL-10 and a M-Drive/3?
Thrust/2 within 200D or,
Thrust/1 within 400D.
What do you guys think of this idea? How do you think it would change the game?
D limit for M-Drives as a function of their M-number. (200Dx"Thrust Potential Lost for increased M-Drive sensitivity") This is how far away from a Gravity Well, that the ship can operate. This is built into the design when the M-Drive is built and cannot be changed later. Installing a whole new M-Drive would be required.
The "Remaining M-Thrust Potential" is used as the actual M-Drive number for performance, power consumption, etc.
Total Drive Potential is the M-3 of the drive on the chart in Highguard.
Use the total Drive Potential number for finding required TL, size of the drive, and the drive's Cost, as per the chart in Highguard.
So at TL-16 with an M-drive/10 you could be either;
Zipping around at Thrust/9, but limited to the 200D limit or,
You could be slow-boating it at Thrust/1 all the way out to 1,800D before your performance degraded to 1% of normal Thrust.
At a more modest TL-12 and a M-Drive/7 you could either;
Zip around at Thrust/6 and be limited to 200D or,
slow-boat it at Thrust/1 all the way out to 1,200D.
TL-10 and a M-Drive/3?
Thrust/2 within 200D or,
Thrust/1 within 400D.
What do you guys think of this idea? How do you think it would change the game?