Just played a game (gang vs. gang), and I had some questions.
First off, the Aim and Defensive Fire talents mention that you can reduce the rate of fire for a weapon in exchange for certain benefits. However, it never mentions how much you reduce it. If I have a Spit Gun with 3 shooting dice, do I reduce it to 1 dice or 2 dice? Also, what happens if you have a rifle that starts with 1 shooting dice before applying the talent? Does it take a special action to aim or go defensive?
Another thing is juve heroes with Psi scores. One juve hero in a street gang force is basically allowed to have a Psi score (and take Psi talents) for free. It looks like a smiliar subject has come up with Psi-Judges as I read the other threads; it sounds like they might get a cost increase. Will the psi-juves (as I call them) get a cost increase as well?
First off, the Aim and Defensive Fire talents mention that you can reduce the rate of fire for a weapon in exchange for certain benefits. However, it never mentions how much you reduce it. If I have a Spit Gun with 3 shooting dice, do I reduce it to 1 dice or 2 dice? Also, what happens if you have a rifle that starts with 1 shooting dice before applying the talent? Does it take a special action to aim or go defensive?
Another thing is juve heroes with Psi scores. One juve hero in a street gang force is basically allowed to have a Psi score (and take Psi talents) for free. It looks like a smiliar subject has come up with Psi-Judges as I read the other threads; it sounds like they might get a cost increase. Will the psi-juves (as I call them) get a cost increase as well?