Adventure Sandboxing for Cluster Truck

mavikfelna

Emperor Mongoose
Ok, since my post for adventure chaining in the Reach went so well, I have another. The Reach game with my boys is going good but been on hold the last couple of weeks because of illness and work but it's still going.

I was in a Cluster Truck game, but the GM had to cancel the game after only a few sessions so I'm going to try and pick it back up. I'm actually going to restart because I saw a good idea on Reddit for starting Cluster Truck with HighNDry with Eledy replacing the scout courier. So the first 3 parts are good, with HighNDry, the Derby and Potato Run. Not sure if there should be other jobs at Yilport but if you have suggestions I'd love to hear them.

Now, the next bit is where we need more ideas that are good for a single system. One idea is Murder on Arcturus Station so I'm going to look over that but what else would folks suggest?

Any ideas are welcome!
 
Last Train out of Rakken-Goll is a good, planet-side, single system adventure with a slightly retro, Western feel to it. It has a train in the name and on the cover so you are safe to assume that it was written by MJD.
 
Last Train out of Rakken-Goll is a good, planet-side, single system adventure with a slightly retro, Western feel to it. It has a train in the name and on the cover so you are safe to assume that it was written by MJD.
I'll have to look for it, I don't know if I have it or not. And it sounds like it can fit in Gialp, with their train network, potentially.
 
So, on the way to work, I had what I hope is a brilliant idea that needs some help. One of my favorite shows is Big Trouble in Little China, and it's definitely a trucker movie. So how to implement it in Cluster Truck?
This would need to happen after the crew gets a rig but before Canaveral I think.
Lo Pan is obviously a Corpo with access to antiagathics and better access to tech that normal. The 3 winds are Psionic warriors, probably the only ones in the sector. Egg Young is a mad scientist/inventor type with a "special" combat drug and possibly home grown antiagathics letting be a long time antagonist to Lo Pan.
The crew replaced Jack and Wang and co. And rather than being stolen, the rig gets impounded?
Any way, thoughts, suggestions or help fleshing the idea out?
 
So, on the way to work, I had what I hope is a brilliant idea that needs some help. One of my favorite shows is Big Trouble in Little China, and it's definitely a trucker movie. So how to implement it in Cluster Truck?
This would need to happen after the crew gets a rig but before Canaveral I think.
Lo Pan is obviously a Corpo with access to antiagathics and better access to tech that normal. The 3 winds are Psionic warriors, probably the only ones in the sector. Egg Young is a mad scientist/inventor type with a "special" combat drug and possibly home grown antiagathics letting be a long time antagonist to Lo Pan.
The crew replaced Jack and Wang and co. And rather than being stolen, the rig gets impounded?
Any way, thoughts, suggestions or help fleshing the idea out?
Love that movie. How about the Green-Eyed women have a genetic anomaly that Lo Pan wants to exploit.

More importantly. "Have you paid your dues?"
 
Big Trouble in Little Jarnsaxa
Ok, I worked with Claude.ai to put this together. Claude was mostly formatting and filling in gaps for me but I did use it to set the act breaks, which I think work. But, overall it needs serious work to get that real '80s action comedy feel in a Traveller friendly setting. I think for the most part we can keep combat less lethal, everyone armed with stunners and batons sort of things, but the Storms; Rain, Thunder and Lightning are really dangerous.
Also, Egg's potion and the powers of the 10 Demon Bag. More fun options for the potion might be good. I didn't want it overpowered but might have given them too much PSI and not enough options? And what powers or functions should the bag have?
Anyone that wants to chime in and help make this a better adventure, it would be appreciated!
 

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While I'm at it, I ran my notes on High and Dry through Claude for it to organize this for me. It also helped me come up with the Boilpot and it's effects instead of the volcano. If the science is bad, I blame Claude. :)
 

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At first I read as porting Cluster Truck over to the Reach instead of porting Reach adventures over to Cluster Truck. That's what I'm currently doing, but I've been going back and forth on what to replace the Estuary Cluster with.

Anyway, to your question, "Last Call at Eneri's Cantina" has some similar plot points to Cluster Truck. It fleshes out a station for you, gives you some patrons and hooks, and then it also has a riot on the station after an outside force tries to take over. If you wanted to expand out the stuff at Canaveral, particularly if you wanted to make it more action-y, then Eneri's could be helpful.
 
At first I read as porting Cluster Truck over to the Reach instead of porting Reach adventures over to Cluster Truck. That's what I'm currently doing, but I've been going back and forth on what to replace the Estuary Cluster with.

Anyway, to your question, "Last Call at Eneri's Cantina" has some similar plot points to Cluster Truck. It fleshes out a station for you, gives you some patrons and hooks, and then it also has a riot on the station after an outside force tries to take over. If you wanted to expand out the stuff at Canaveral, particularly if you wanted to make it more action-y, then Eneri's could be helpful.
I think I have Last Call, and from what I've heard about it, I think you're right, it should fit in the Cluster pretty well. Thanks!
 
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