It’s not just the brain that crystallizes it’s all the cells.But, presumably the heart stops, and the brain is crystalized.
It’s not just the brain that crystallizes it’s all the cells.But, presumably the heart stops, and the brain is crystalized.
Multiple cell organisms have the problem of crystallizing of the water in the cells shredding them. The more complex the organisms the more of a problem.
There is work on hibernation being done but so far they haven’t managed any significant decreases in Aging and they are having problems with muscle loss.I think what we want is a cooler, that slows everything down, and not a freezer, that stops everything.
I presumed that you could simply allocate cabin space for them. A 2 week journey would equate to less than 6 hours by their perception, a bit much for acceleration benches, but an acceleration couch each and a ton of common space per 4 passenger should give room to wander. Pipe in some synchronised entertainment and you could really shave the costs.The "safe" way for the bored nobles (also from E.C. Tubb) are drugs, of course. Passengers zonked out on Fast Drug and sedated just take up a cot in Medbay, for Cr200 a shot. It's always been a thing in Traveller, but somewhat surprisingly ship fittings haven't really been listed for them.
The drug description even states that they use less life support reserves (presumably 1/60th, or about Cr17 per maintainence period...)
There is little obvious reason to go through the whole cryo process unless the person is going to be under for an extended period, or is unable to use Fast Drug (such as a critically injured subject put on ice until surgery can be done). Why not just fill those low berths with Fast Drug passengers, under similar medical supervision? The cost difference (Cr100 per low berth every 4 weeks vs Cr200 per dose of Fast Drug and Cr200 for the antidote) isn't terribly significant, would presumably be borne by the passenger anyway, and may be a much better option for a ship with unspectacular medical resources.
There is also the possibility that the passenger is delivered to the ship and taken from the ship already frozen. Criminals, medical transfers, wealthy types that trust their own medical facilities to freeze and defrost with time to spare (that a busy merchant ship cannot provide). In those cases you might make an easy check to hook them up and disconnect them, assuming they aren't already in a portable unit anyway.
You seem to assume that there is a "universal authority" who writes and enforces regulations. I am aware of none that exist in Traveller. Is there a reference to this somewhere? This would seem to tie back into the whole "Dark Imperium" thing.In OTU, low berths seem to be commonly used not only for passengers, but also as a way to stow people on spaceships who aren't needed at the moment - as in the cold watch. For most situations, even the snake eyes - 1 in 36 - probability of death from this is too high. Also, the system gives you DMs which would be used to prevent death if you could - and most of the time you can. In a situation in which human life has value, there would be regulations to ensure that the things which give those positive DMs would be SOP, and if you didn't do them and someone died as a result, you'd get in trouble. Most medical procedures are dangerous if not done the right way, so medical professionals have to be qualified, and then they do them the right way, and in this context the procedures become routine. Cold sleep would be no different. No military unit, for example, is going to accept 3% attrition just because the leadership doesn't feel like assigning a qualified doctor to the task. No shipping line would let 3% of the passengers die, even if the only penalty were that they got their money back.
However, accidents happen even in our ordered universe and it is usually because someone didn't do things the approved way. A doctor with a fake degree, corners were cut on the equipment, maintenance was not done by mistake or laziness, somebody tries to defrost the passengers a little bit too fast, because they need to use the equipment urgently for a new batch. Or a passenger was concealing some kind of condition they had.
Of course, once you get out of the realm of honest operators, and people who care about not killing other people, then sure, you can have lots of people dying in low berths. It might be a matter of the bottom line - if it is more profitable to do it right, or to cut corners. Or just carelessness, lack of resources, lower technology. There might be time pressures- a military unit that would not accept casualties in normal situations would if they had to get everyone defrosted quickly to get in the fight, for example.
The possibility of having injuries that aren't death from low berths is a good one; it shouldn't be all or nothing and there are lots of possibilities here - like memory loss.