additional Creatures for Legend

strega

Mongoose
I find I'm in need of a wererat for a short adventure I'm planning.
Looking at the werewolf as a basis I'm thinking of adjusting the stats in line with the modifications offered for Dogs i.e. lowering SIZ for the rat form.

Any suggestions for details for a wererat form with rat features but able to easily stand on two legs and wield a sword. I'm inclined to just use normal human stats (smaller SIZ) with maybe some bonus to athletics, stealth, maybe sense of smell, night sight

Despite a summary of Lankhmar Below there were never stats produced in Lankhmar Unleashed for the rat forms/wererats of the inhabitants of the tunnels under the city.

I'm sure a pack of feral rats would make a useful addition to other scenarios as well. There is an insect swarm but nothing else to use like a pack of piranha or a horde of scarab beetles to strip flesh from bones like rats do in Ill Met in Lankhmar.
 
Seems like you should be able to fairly easily "tune down" werewolf stats, reduce the averages for Strength and Size, maybe yield higher averages for Intelligence and Power (to reflect the cunning of the Rat), and juice up the stats a bit on Stealth and Athletics. Maybe add in some rattish analog to the vampire's ability to call the aid of bats and wolves...

Add: I'd probably also knock up the CON and DEX, to reflect the Rat's resilience and vigor. Wouldn't think a rat would have much better senses of smell and sight than a wolf.
 
Rats are big on my mind at the moment since I've been playing Dishonored, there are a lot of rats at the moment due to my murderous inclinations in the game. So yeah, I could easily add a swarm monster to MoL II and make rats just one of the options for that.

I've also been toying with the idea of a Mook level of monster which makes combat quicker. I am a big fan of Mooks/Extras/Minions in general (thanks Feng Shui).
 
I often do a sheet with the monster blurb at the top and a table beneath with about twenty entries containing the mooks with columns for General hit points, Critical Wound rating and one for any effects from the CW table. It works very well for things like goblins also for skeletons and zombies which the necromancer sends in waves to defeat his opponents.
 
I realize this post is late, but Samurai of Legend has a Henge-nezumi ... which is, technically, a shape shifter but the stats should be basically what you need. Add some sort of vulnerability to silver or whatever ... :)
 
Thanks for the tip but I've dealt with this and the wererats of Lankhmar aren't like the usual run of wererats although I suspect that the original TSR version may have been given their association with Leiber in the 70's. Many creatures have been tainted with cinema depictions and have been changed as a result. Vampires for example are not usually Lugosi-like and were-creatures don't resemble Lon Chaney or David Naughton.
 
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