gautxoriak
Mongoose
I have read the rules several times (but I haven´t played yet), and I miss the "special sucess". Something between critical and normal sucess.
I am thinking about using it in my house rules. But I am not very sure if it would affect to the game system. I wouldn´t like to unbalance the combat system.
I would reduce the % of critical sucess (like old RuneQuest). So the "combat table" would be: Critical Success, Special Success, Success, Failure, Critical Failure...
I would increase the number of levels of sucess, but I think It would be more interesting.
What do you think about it?
I am thinking about using it in my house rules. But I am not very sure if it would affect to the game system. I wouldn´t like to unbalance the combat system.
I would reduce the % of critical sucess (like old RuneQuest). So the "combat table" would be: Critical Success, Special Success, Success, Failure, Critical Failure...
I would increase the number of levels of sucess, but I think It would be more interesting.
What do you think about it?