Fantastic summary sheets!
My only suggestion is to amend the explanation of the Shields Trait such that:
Shields X/Y - Stops X hits (hits multiplied by double etc), regenerates by Y each turn.
otherwise it implies that both X values are the same, which [since I haven't got 2E yet
] may be the case in some ships but not all of them...
Feel free to chime in if anyone thinks I interpret the rule wrong too
My only suggestion is to amend the explanation of the Shields Trait such that:
Shields X/Y - Stops X hits (hits multiplied by double etc), regenerates by Y each turn.
otherwise it implies that both X values are the same, which [since I haven't got 2E yet

Feel free to chime in if anyone thinks I interpret the rule wrong too
