A simple G'Quan poll!

Does the "revised" G'Quan still suck?

  • Yes, like a hoover!

    Votes: 0 0.0%
  • No, it's fine!

    Votes: 0 0.0%

  • Total voters
    0
Ike said:
Target said:
Why not, has less beam dice than every one else, but thats about all it would have other than e-mines O/S. The side firepower might have to be reduced. Just don't stand in front of it. Twinlink just means it 3 instead of 2 hits (av), same as 6AD weapon but less poteintal for massive hits just a constant hitting power.

uh what?

would not twin link then go onto all your attacks with the beam thats just crazy

i mean I like beaminating things as much as the next guy

75% chance of a hit is kind of redonkulous when you get another attack dice if you hit, which means a runaway beam is alot more likely

if your going to upgrade like that AP would be better, only 66% but either would be outside the narn weapons tech as they stand

unless your reroll from twinlinked is counted as a mini beam, that way you get your beam dice plus 4 rerolls(mini beams) for when you finally miss (or 5 under the upgrades)

which actually has some merit but still makes the gquan just a boresight beam wrapped in an awesome looking ship
I'd actually rather have 6AD weapon than 4Ad Twinlink, you can get way more hits with it. Twinlink just means the intial volley average is higher.
Twinlink only effects your first roll as the rule for all twinlinks.
You may have the twinlink rule slightly confused.
 
Target said:
You may have the twinlink rule slightly confused.

well I dont have it right in front of me so i will take your word as I never thought of applying twin link to a beam so never had to go over rules for it

basically what I thought was twin link gives you a reroll when you miss

beam gives you extra attack dice when you hit

so on 4AD I get 2 hits 2 misses reroll the 2 misses for another 1 hit for 3 hits and another 3 AD, of those 1 hits and 2 misses re roll the 2 misses for an additonal hitfor total of 5 hits and 2 more AD

but I wont be able to argue with you till tomorrow when I go get my book and read up on it :P
 
The G'Quan should be a tank. It very very frequently threw itself into harms way when called on to do so by G'Kar in the show. It'd be a great ship to have high damage, and that move to intercept dealy going on, letting it take hits for friendly ships, and soaking them up with its high damage.

Slow Loading E-Mines would make it just a bigger Dag'Kar. We don't need a bigger Dag'Kar. We need that cool ship that always rolled in to save the day in those pre-White Star days.
 
Hindsight said:
The G'Quan should be a tank. It very very frequently threw itself into harms way when called on to do so by G'Kar in the show.
And then it got killed. An Ancient Shadow ship ought to be able to destroy a G'Quan with two shots, as in the times when G'kar sent one to Z'ha'dum and when he tried to stop them being sent to Gorash. Or, for a ridiculous example, watch "In The Beginning". What appears to be a Vorchan jumps what appears to be a G'Quan and kills it in at most two rounds; the Narn ship has just enough time to signal that it's being attacked but not to identify its attacker.

I'd say the G'quan should not be made any more resilient but should be given more firepower to allow it to stand against a Primus or Omega. But I wouldn't try to argue that a Vorchan should be able to take out a G'Quan in a couple of rounds unless it gets a 666 critical or two. :)
 
I'd say the G'quan should not be made any more resilient but should be given more firepower to allow it to stand against a Primus or Omega. But I wouldn't try to argue that a Vorchan should be able to take out a G'Quan in a couple of rounds unless it gets a 666 critical or two.

I like the 666 crit, dice of the beast bring it on. :lol:
 
Well, who is to say how old each Shadow Vessel in the show was?

Who is to say there isn't a 1 War 1 Battle point Teenager Shadow Vessel thrown into the mix that shoots puppies and leaves behind a trail of glitter and good intentions? Sounds plausible to me.

Sounds like a plot device to me =)
 
In B5 Wars, the G'Quan's main damage dealing weaponry were it's short range pulse arrays (particularly) and beams (secondary), while it's Ion Cannon were a minor annoyance, and it had two e-mine tubes that didn't do much in the scheme of things. It had predominantly focused firepower fore and aft, with some turret coverage port and starboard (unlike the Primus, which had multiple turret arcs surrounding the ship).

Maybe something completely different is needed for the G'Quan to make it a ship with a completely unique feel? Perhaps:-

G'Quan-class Heavy Cruiser.........................................................................................................Battle
Speed: 6..................Damage: 65/13..............Craft: 2 Frazi flights
Turn: 1/45................Crew: 80/19...................Special Rules: AF1, Jump Engine, Lumbering
Hull: 6......................Troops: 6........................In Service: 2259+

Weapon.........................................Range.....Arc.....AD.......Special.......................................................
Heavy Laser Cannon.........................30.........B........4........Beam, Double Damage..............................
Energy Mine.......................................30.........F........6.......AP, Energy Mine, One Shot, Triple Damage
Energy Mine.......................................30.........F........6.......AP, Energy Mine, One Shot, Triple Damage
Pulse Cannon.....................................10.........F......16.......Twin Linked...............................................
Pulse Cannon.....................................10.........A.......8........Twin Linked...............................................
Pulse Cannon.....................................10.........P.......4........Twin Linked...............................................
Pulse Cannon.....................................10.........S.......4........Twin Linked...............................................
Light Ion Cannon.................................8.........F........8........Accurate, Weak.........................................
Light Ion Cannon.................................8.........A........6........Accurate, Weak.........................................
Light Ion Cannon.................................8.........P........4........Accurate, Weak.........................................
Light Ion Cannon.................................8.........F........4........Accurate, Weak.........................................
 
Looks good - but I still think the primary armament of the G'Qoun should be its beams?

make it 6AD DD Beam F arc 18-20" range maybe? leave rest as is - and have this one (or another of the mnay other suggestions) as a varient?
 
Da Boss said:
Looks good - but I still think the primary armament of the G'Qoun should be its beams?

make it 6AD DD Beam F arc 18-20" range maybe? leave rest as is - and have this one (or another of the mnay other suggestions) as a varient?

I don't think the G'Quan's ever getting fore-arc lasers, but maybe 6AD boresighted at range 20 would be better for the above ship... hmm... E-Mine volley, then close to lasers, then try to get a shot with the front pulse cannon. That'd be fun :-)
 
skavendan said:
That almost looks ok accurate would upset the isa I like it beam needs a few more AD though

I doubt the ISA would mind too much - they won't put themselves within 8" and the G'Quan won't be able to get itself there either! :)

Regards,

Dave
 
Based on the extrapolation of reality that is ACtA, there are never multiple of the same weapon systems in the same arc (if I'm wrong, please correct me) The 2 e-mines would be factored into one system. Look at the Nova. It has a magnatude of guns in any arc, yet only single weapon systems to represent them
 
Foxmeister said:
skavendan said:
That almost looks ok accurate would upset the isa I like it beam needs a few more AD though

I doubt the ISA would mind too much - they won't put themselves within 8" and the G'Quan won't be able to get itself there either! :)

Regards,

Dave

One of the prime "taking the mic" tactics is to take out battle class ships with bluestars well if they fire they get fired on! Which would make it a decent defensive gun.
 
l33tpenguin said:
Based on the extrapolation of reality that is ACtA, there are never multiple of the same weapon systems in the same arc (if I'm wrong, please correct me) The 2 e-mines would be factored into one system. Look at the Nova. It has a magnatude of guns in any arc, yet only single weapon systems to represent them

But the Nova's guns aren't one shot weapons. Perhaps with a 6 AD beam @ 20, the tubes could go down to 4 AD each, though... or make one of them a 6 AD pulsar mine @ range 20, instead?
 
l33tpenguin said:
Based on the extrapolation of reality that is ACtA, there are never multiple of the same weapon systems in the same arc (if I'm wrong, please correct me) The 2 e-mines would be factored into one system. Look at the Nova. It has a magnatude of guns in any arc, yet only single weapon systems to represent them

The original G'Quan had two separate E-mines, also in the case of E-mines they can't split fire like other weapons, so where there are separate systems multiples would have to be used to represent that they could be fired independently of one another.


Nick
 
captainsmirk said:
l33tpenguin said:
Based on the extrapolation of reality that is ACtA, there are never multiple of the same weapon systems in the same arc (if I'm wrong, please correct me) The 2 e-mines would be factored into one system. Look at the Nova. It has a magnatude of guns in any arc, yet only single weapon systems to represent them

The original G'Quan had two separate E-mines, also in the case of E-mines they can't split fire like other weapons, so where there are separate systems multiples would have to be used to represent that they could be fired independently of one another.


Nick

The Omega's have 6 Pulse/Light Laser batteries per side, yet could only split their beam damage against two targets close to one another even though there are 6 individual weapon systems capable of engaging anywhere in their arc. Even if they could split their fire, they only have 4 AD to do it with. :(

Its just the way the system works, the G'Quan would end up with only one E-mine.
 
l33tpenguin said:
Based on the extrapolation of reality that is ACtA, there are never multiple of the same weapon systems in the same arc (if I'm wrong, please correct me) The 2 e-mines would be factored into one system. Look at the Nova. It has a magnatude of guns in any arc, yet only single weapon systems to represent them

You are wrong! ;)

Graviton beam on the Corumai (2 F arc)
Gravitic Shifter on the Tashkat (2 F arc)
Gravitic Mine on the Takata (4 F arc!)
Virtually all the Photon Bombs on Gaim ships (Multiple T arc)
Plasma Torps on the Pshul'shi (2 F arc)
Antimatter Torps on the Xaak and Xixx (2 T arc)

Regards,

Dave
 
your argument is flawed to some extent, as you have been advised, the G'Quan used to have 2 launchers, the dag'Kar used to have 4, and indeed the takata STILL has 4 lots of the same weapon on one arc. the G'Quan and Dag'Kar were re-aranged as of course with every revision e-mines get changed depending who yelled the loudest about them. dual launchers are more susceptible to -1 ad crits than single systems of course, but the tradeoff is the flexibility to spread your fire. but you reason that they automatically must become one system, but the current takata widdles on that statement :)
not to mention the dual beams on the corumai.
 
Foxmeister said:
l33tpenguin said:
Based on the extrapolation of reality that is ACtA, there are never multiple of the same weapon systems in the same arc (if I'm wrong, please correct me) The 2 e-mines would be factored into one system. Look at the Nova. It has a magnatude of guns in any arc, yet only single weapon systems to represent them

You are wrong! ;)

It happens! :D

Graviton beam on the Corumai (2 F arc)
Gravitic Shifter on the Tashkat (2 F arc)
Gravitic Mine on the Takata (4 F arc!)

Very right you are!

Virtually all the Photon Bombs on Gaim ships (Multiple T arc)

You are wrong! ;) They have F and T arc bombs, but no double in one arc (although yes, you have already proven me wrong)

Plasma Torps on the Pshul'shi (2 F arc)
Antimatter Torps on the Xaak and Xixx (2 T arc)

Regards,

Dave

Ahhhh.. the little details. This is an advantage B5W had over ACtA. Less extrapolation = less holes.

Of course, if the number of E-mines on the G'quan is getting doubled maybe drop the AD on them?
 
l33tpenguin said:
You are wrong! ;) They have F and T arc bombs, but no double in one arc (although yes, you have already proven me wrong)

Ok, ok, but they were originally in the fleet book! :oops:

Regards,

Dave
 
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