Hash said:Gotta say I agree with the table bumping comment - its happened to me on more than a few occassions.
Hey its happened between us Reaverman and Burger - remember when we had to check the photo on a mythbust to check which direction a ship was pointing? A few degrees here of there is no problem in a friendly but in a tourney can make a big difference!
How about the 10 Sagg battle vs Vorlons? One of the saggs was slightly out of an arc even though Burger swore he lined it up to do so the turn before...not saying EITHER of you were cheating at all but it is quite possible the table was nudged ever so slightly...
To be honest I'm not even really talking about cheating here - I agree with your point that a cheat will cheat no matter the ruleset - but accidental bumping does happen and a few degree / fraction of an inch can make the difference between shooting and not-shooting and hence winning or losing.
When I played the game with another mate who usually doesn't like wargames, he enjoyed the game but commented he would probably prefer it as a computer game (to make the things like measuring, turning etc easily observable)...I tend to agree with him to be honest although do very much like minis as well
That MASSIVE tangent aside...what else is (arguably) good about B5Wars that people would like to see in ACTA?
TBH I don't think much of the "warm-up" between shots idea or the massively detailed ship component hit list ("oh no you've shot my hydroponics bay!" - I ALREADY think the game take too long to play at 5pt raid (I would prefer games to be an hour max but then I know most people disagree with that.)
Hash,
when has hex's have had anything to do with time.