I think ECM / ECCM missiles were mentioned earlier, but here's a variant:
Laser-Designator Missle
This missile is designed to close to Adjacent with the target, pace it as long as it has fuel remaining, and 'paint' it with a low-power laser, making it more visible to attacking ships' sensors. So long as the missile remains intact and adjacent, ships attacking the target vessel gain a +1 DM to Sensors checks made to lock onto the target, and the target vessel takes a -1 DM to Seonsors checks made to jam sensor locks or jam incoming smart missiles.
As an alternative game-mechanic, the missile could be used to designate specific external ship systems, making a hit against that system more likely. Any roll for external damage on the Location Table which does not result in a hit upon the targeted system may be re-rolled, once only, and the second result used.