3rd of May 08 sentient rabbits- Dilgar War Tournement

TGT

Banded Mongoose
Last call for any unfortunate clashes of dates and drop outs
we have one spare Dilgar slot which if no one claims I will have to fill

Anyone need spare ships please PM me
 
Also Gents
there will be tables put aside for a bring and buy and swap stand.
there will be no cover charge for this

If people can let me know what they'll be bringing I can make sure enough room is set aside.

Please make sure they're clearly marked on the base with your name

Kind thanks
 
well I pm'd you about the good guys (it says good guy slot in the dilgar war thread), but if theres none of them available I dont mind using dilgar although will be counters. count me in for this please TGT
 
Just want to double-check - is there a limit on how much Early EA stuff you can take in a mixed League fleet?

I wouldn't create such an abomination, but would it be possible, for argument's sake, to field a LoNAW fleet consisting of four Raid points of EA and one of Drazi? Or is there a limit to one or two FAPs?

Very definitely still on for the 3rd. :D
 
we've got a full house of 20 players as chris has confirmed after freeing a slot at the weekend

we have one reserve for either side in Katadder

the restrictions are as in the pack
2 sagg max for ea early and none for LONAW

thats not exhaustive the pack overrules all other things posted by me or anyone else

only one saturday left before the 3rd!
 
Well better stock my wallet up :)

In the interests of fairness (as I made up the rules) my Raiders fleet :)

1pt
The Falcon - Blockade Runner
2pt
Lady Latara - Scav Vorchan (Engine refit, Plasma Weapons, Heavy Armour)
Hawk - Scav Maximus (Heavy Armour, Interceptors, Engine refit)
3pt
Dark Mother - Scav Carrier (strike Carrier model) - (Hanger, Bridge, Missiles)
Melissa - Scav Carrier (Stirke Carrier model) (Hanger, Interceptors, Missiles)
4pt
Light of Destruction - Scav Warbird (Engine refit, Combat laser, Plasma Weapons)
Kar'sura - Strike Ship (Haven model)
Tsu'ma - Strike Ship (Kutai model)
5pt
Macana - Scav Milani (Hanger, Interceptors, Heavy Armour)
2 wings of fighters

Neil please can I borrow a couple of Strike Carriers and any spare fighters - need 18 :)

as a recap for my opponents A reprint of the salvaged ship rules - others are on Burger excellent viewer :)

Scavenged Ship Skirmish
The raiders are often forced to cannibalise and jury rig various salvaged vessels to make one working ship able to traverse space, hit the target and return home. These ships often contain parts from various races including Centauri, Narn, EA and Drazi – all of whom have left hundreds of shattered vessels across the galaxy. Their appearance can confuse defending warships long enough to slip past to their true target in the midst of a swirling melee.
Speed: 5
Turn: 1/45
Hull: 4
Damage: 20/5
Crew: 22/6
Troops: 1
Craft: none
Special Rules: none,
In Service: 2190+

Weapon.........................Range Arc..........AD Special
Light Pulsar......................8........F..............8
Light Pulsar......................8....... P..............6
Light Pulsar......................8....... S..............6

You may choose any three of the following (but you may only select each choice once) customisations to represent the work of the salvage crews.

Customisation Benefit
Reinforced bulkheads and additional crew quarters......
............................... +8/0 Damage, +8/0 Crew.
Heavy armour plating
................................ +1 Hull.
Powerful manoeuvring thrusters (*)
..................................Dodge 5+
Interceptor Network
..................................Interceptors 2.
Point Defence System
...................................Anti-Fighter 2, Escort.
Weapons upgrade and enhanced targeting
...................................Light Pulsars gain Twin-Linked.
Missile battery
.................Missile Racks 20" 3AD Front, Super AP, Precise, Slow-Loading.
Combat Laser mount
...................... Laser Cannon 18" 1AD Boresight, Beam, Double Damage.
Salvaged railgun battery
................................... Railgun 12" 2AD Front/Aft, AP, Double Damage.
Refurbished Plasma weapons
..........................Plasma Cannon 8" 3AD Front, 2AD Port/Starboard, AP.
Hanger Bay
.........................................Auxiliary Craft: 2 Fighters.
Enhanced Bridge and Communication system
.........................................Command +1.
Engine refit (*)
.........................................Speed 9, Turns 2/45, Dodge 6+.
Assault ship
.............................................Atmospheric, Troops 4, Shuttles 2

(*) If both Engine refit and Powerful manoeuvring thrusters are chosen, the ships dodge remains at 5+.

(with grateful thanks to Triggy for allowing the use of this very cool idea)


Blood and Opportunity :D
 
well if the good guys get me then get ready to face the might of the Abbai :D pity I dont own more than 2 milanis, maybe have to use counters.
 
katadder said:
well if the good guys get me then get ready to face the might of the Abbai :D pity I dont own more than 2 milanis, maybe have to use counters.

I'll try to grab my mates Abbai as spare ships anyway, hmmm, might grab my other mates drazi too. . .
 
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