Neo said:Dastari said:Morden said:I'll probably get the 2nd edition, but I may keep using the system in the original game if the narrative ship combat system is what I think it will be.
I'm probably going to run a 1.5 campaign myself. Personally, I like the idea of a narrative ship combat system and I like what I've heard about the updated telepath rules. I am <i>not</i> a fan of them making Defense Value even lower since I think that it's already to rediculously easy to kill people in the current system. Like you, I would like to see an increase in HP especially since they're lowering DV and just making it a class feature rather than something that you can (at least on a limited level) control by increasing stats.
I'm also curious if they're going to change some of the medical rules because I still think that the alien anatomy feat is a cheat. There ought to be some middle ground between taking a -10 on all medical checks on a creature that isn't of your race and being completely proficient at treating all races even ones you've never heard of before or that have bodies that aren't based on carbon or etc etc...
Defence isnt an issue like you think.. it isnt tied to reflex save anymore and instead progresses with class. Is defence lowered um.. well simple anser is Yes AND No.
Defence actually starts off higher than 1e on the whole, but because there are only 10 class levels not 20 then yes obviously it also doesnt go as high.. but when you consider your jumping into prestiges who themselves follow Defence progressions then you can actually end up with defences that are as high if not quite a bit higher than 1e.
Medical skill is unchanged.
What about the Technomage?