Whitestar the second most broken ship out there? Say what?!?!
Now the SFoS one was possibly a bit too good and I havent seen the Armageddon version but the tourney version (which by the sounds of the SFoS one is very similar to) was fine. Yes it was a nasty ship but still perfectly fair.
As for the Drakh mothership, yes you get a bit more 'bang for your buck' but it takes a while to actually launch all those raiders and in consider the firepower your opponent can field for that war point, and he can often take the raiders down as they launch and then blow the relatively weak Mothership to pieces.
I do think the however that as a test of how broken the sag fleet is using 5 Whitestars is a pretty dumb idea as it is fleet with VERY unique capabilities. Also even in this case youre left with a situation youre left with the WS fleet using every trick in the book, orbiting while CAFing, dodging in and out of terrain etc that STILL LOST to a fleet that requires little more tatcics than 'shoot the bad guys till they go boom'.
Also bear in mind that the REAL nastiness of the saggs is in the sheer number of crits they tend to roll (which you admitted they rolled poorly on this game). And add to that that Whitestars on average will IGNORE half of the hits scored on them which has a HUGE effect on a fleet that relies on crits.
I would like to see the 10 sagg fleet beaten by another race without fancy traits all over the place like EA, Centauri, Narn etc. And further to that dong set out to build a fleet specifically designed to fight the saggs, build a normal tourney fleet and see what happens.....
Now as Ive yet to see armageddon I dont know if the Sagg has changed but if its still skirmish and still as tough with even CLOSE to the firepower the tourney one had I shall have serious reservations...