Recent content by Verisimilitude

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    Rune prices

    priceless
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    Query on tied skill rolls

    I was explaining it to my 16 year old son, whointerrupted me and said he got it right away... here is his example... A has 200 skill, B has 101 skill, you have to reduce both by half to get your roll numbers. So A has 100% and B has 50% as dice rolls go... that means 45% of the time A beats B...
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    Query on tied skill rolls

    ok, I follow that ... if A rolls a 53-89 he is successful and would win, this giving him a larger over all chance to win. not Just a better percent to win, but an actual better Chance to win. Statistics for the win. heh Thanks, I had not thought of it that way. .
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    Query on tied skill rolls

    My question is : Why is it the person who rolled Highest wins? The reason I ask is this seems counter to the logic of critical ranges, where Lower is better. [edit] As an example A has a 89% chance and B has a 52% chance, A rolls a 10, and B rolls a 51. B wins? When A missed a critical by 1%...
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    Combat concerns

    That can happen, but on the other side of the coin, if you had more combat and less RP, wouldn't it seem more like wargaming? ..
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    Update for Player's Guide and Clanking City?

    I can wait, but can't, if you know what I mean. I was hoping to start my new eight player campaign by the 25th, and I probably will still... But now I have to "wing it" and then "fix" things when the Player's Guide comes out. Not as promising as I had hoped but better than my RQ1 campaign...
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    opinions on a house rule

    Thank you all for your time and thougts. In the future I shall refrain from posting with 2 hours sleep in two days and therefore shall have more clarity and refinement to my concept and questions. lol Upon further reading I think the system in place can work as. Any changes I might make will...
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    opinions on a house rule

    I think the concept is driven from my feeling that combat is not only DEX but INT based, it is a thinking process almost as much as it is physical, and I think the whole strike rank system lacks because of it. *But* I do not want to over-stress it... The concept as I envisioned it would not...
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    opinions on a house rule

    Hey there, I have a house rule I am wanting to try out, but wanted to run it past you fine people to get some thoughts on it : ************************************************************ 1) Combat perception. After Strike Ranks are determined, everyone also rolls Perception -40%. A normal...
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    Possibly get maps for Glorantha?

    Hello, I was wondering if the Glorantha maps are created in, or exportable to, a Campaign Cartographer format? And, as a follow-up, if they are, can we players get them somehow? Please? It would be nice to work on the orginals rather than make them again from scratch. I'm not all that lazy...
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    Experience points for good roleplaying and ideas

    I'm mean. I admit it freely. My players are used to it. I will give out lots of Hero Points for many and varied things, HOWEVER the players will not know about any of them beyond the two freebies at the start of the game. I have always used this system, no matter the RPG we've played...
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    Free Attacks

    Ok, my lack of reading skills has struck. The name "free attack" is not really free I see. I had skimmed that part, mostly because I hate that other RPG's system from all my real experience in combat. I made a bad assumption based upon the name. It really should be renamed to ... Opportunistic...
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    Weapons being damaged

    Here's pretty much what I do: On attack critical ONLY, if attack AP is higher than parry weapon AP, and Parry was successful, parrying weapon takes damage. BUT I do "normal" damage, not the max damage from the crit. Any damage beyond what the weapon can take is passed on to target. (usually...
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    Free Attacks

    Person A is Fighting person B, face to face in melee. Then person C comes by, weapon in hand, we'll say from the left of and from behind person A. Person A is understandably wary, as he has someone in front of him and someone flanking him now. He'd have to turn and back up slightly to keep...
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    arms&equipment

    So far I have to say I enjoyed it very much. As an owner of all the Mongoose published Runequest works to date, some in multiple copies, I think this is the second highest cost to value ratio book out so far, with the core book of course being numbe one. I know my group is getting great...
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