Verisimilitude
Mongoose
Hey there, I have a house rule I am wanting to try out, but wanted to run it past you fine people to get some thoughts on it :
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1) Combat perception.
After Strike Ranks are determined, everyone also rolls Perception -40%.
A normal success roll allows you get a general idea of what everyone with lower strike rank will do; wait, attack, move, etc., and adds 1 to strike rank.
A critical roll allows you to determine exactly what the intention of the lower ranked combatants are and react accordingly and adds 2 to strike rank.
Everyone declares actions from lowest strike rank to highest and then combat is reolved normally.
[edit] I ok, hashed it out, this is my final thought on it, what do you think?
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My thought is while it may slow up combat, it lends a good “realism” feel to combat also and give people with higher perception an edge in combat besides avoiding an ambush.
************************************************************
1) Combat perception.
After Strike Ranks are determined, everyone also rolls Perception -40%.
A normal success roll allows you get a general idea of what everyone with lower strike rank will do; wait, attack, move, etc., and adds 1 to strike rank.
A critical roll allows you to determine exactly what the intention of the lower ranked combatants are and react accordingly and adds 2 to strike rank.
Everyone declares actions from lowest strike rank to highest and then combat is reolved normally.
[edit] I ok, hashed it out, this is my final thought on it, what do you think?
************************************************************
My thought is while it may slow up combat, it lends a good “realism” feel to combat also and give people with higher perception an edge in combat besides avoiding an ambush.