Recent content by Kromodor

  1. K

    "Uncertain" tasks

    Depending on the situation. Sometimes on rolls like Recon or where they cannot get feedback while working, or right away after making the task. Sometimes I use open rolls with *deceptive call*. He rolls for a something that he have no idea how hard it is. He rolls, lets say, total of 5. This is...
  2. K

    Spacecraft Design, electronics errata?

    I intend to sell them for 1 mil each, to my players :mrgreen: *running away laughing hysterically*
  3. K

    FGMP, PGMP and CSC

    There is a minor mistake in the mtg CSC table. The weapons listed, after the FG are other FG. In the table, they are listed as PG, which should be a mistake (or vica versa, don't have the book here). They all should be FG after the first FG listed. This might not be entirely correct, use common...
  4. K

    Why would one build very large Capital ships?

    We can see the trend. As the ship gets bigger, the damage of Meson barrage gets bigger, screens are capped at Six. House rule that a capital ship can operate second Power plant for the sole purpose of having more Active Screens :)
  5. K

    Ship sensors questions

    Hello mates, I was building some ships and encounters with them and have stumbled upon a question. In the core book page 108, there are listed different sensor package systems. However, when one look in Ship operations, you can see 2 of the Sensor types not included in the package: Thermal...
  6. K

    Combat Reactions

    Indeed good Sir, not to mention - range modifiers :) My idea is, merely, to give a hint, that tinkering with the combat mechanics may result in different balance curve than the default game design.
  7. K

    Combat Reactions

    Sounds logical. However keep in mind another game-balance point of view. If Dex gives defense (in Dodge or Parry terms), it will become the most valuable stat in combat. It will be the ultimate attack and defense stat. Even without such boost, it's pretty valuable. Also, ranged combat, has...
  8. K

    Animal Encounters and Spinward Encounters now on Drivethru!

    We can now "found"? :D Thanks for the news Mathew :)
  9. K

    System Control Ship

    Well, I guess you can always Patch up some quick rules :)
  10. K

    System Control Ship

    When I read Spinal weapon, I imagine a "ship cutting armament". I mean, this is probably the ultimate anti-ship weapon. I have no idea what they meant by that in the description, but spinal mount is serious firepower.
  11. K

    Capital Ship 500 and 1000 Ton Bay Weapons

    Thanks apoc527! DFW, Resources means - someone has to read all the posts/comments, check their "adequacy" and then see if they apply to the possible errors for errata. But my guess is guys from Mongoose either work on new things or don't work at all on similar "idea" gathering. Of course, I...
  12. K

    Capital Ship 500 and 1000 Ton Bay Weapons

    On topic: If the result of defense calculation gives POSSITIVE +DM, do you take it, or do you still take Zero. Example using your data. Attack roll is 8 (dice) + 4 (fire control) + 3 (skill) = 15 Defense is 0 (no sand casters, no armor, nothing...Capital junk ship) Individual dice/dmg is 9...
  13. K

    Capital Ship 500 and 1000 Ton Bay Weapons

    Indeed. They just need some highly organized guy (in terms of tidyness and rule setting) to jump on their heads.
  14. K

    Revised Missile Article

    With risk of going again in the off-topic. Check out page 50 in HG. Left column, middle, just before the Screens section. "Sandcasters are as effective as lasers as long as the missile it is defending against is fired from at least medium range." So, I guess, this is stealth upgrade of the...
  15. K

    Revised Missile Article

    I don't have my book here. Aren't those rules effective about the laser-missile type only? Otherwise - houserule create type of "sand" effective only VS missiles.
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