So my players need a new jump drive for their ship after an unfortunate incident destroyed their existing one. They will have to buy a used one and I was trying to come up with some quirks/issues with the new 'used' drive. Came up with some quirks and wanted to see if anyone else had any ideas...
So, your TL13 fabrication chamber can produce it's stated volume in 1 hour. The standard workshop can hold a 100 liter fab for an output of 100 liters per hour.
A displacement ton is 13.5Kl or 13500 liters. At the rate of 100 liters per hour, it would take the standard workshop fab chamber 135...
I seem to remember reading somewhere that you have to give a jump drive time to 'cool down' before you can jump again even if you already have enough fuel and the course laid in. Is that right, and if so, where is this discussed?
Thanks.
You could, if money isn't an issue. 300KCr will pay a gunner's salary for 25 years and, hopefully, they can do more than just shoot a turret... but then you have to pay life support and give the gunner a place to sleep...
We typically have a lot of automation in my campaign simply because the...
So let's say you have a TL15 ship that gets heavily damaged at Junidy in the Aramis subsector of the Spinward Marches. The nearest TL15 planet is many (10+) parsecs away. What are your thoughts on repairing it, assuming you have run out of the spare parts you brought with you? Mine are as...
Do the bonuses with Signal Processing Systems (High Guard p.56) stack with the base bonuses from the sensors or replace them (like Countermeasures do)? So would someone with Advanced sensors and Enhanced Signal Processing get +6 to Lock Sensors or just the +4?
For that matter, can these be used...
We recently ran into a scenario where it was important to know how long it took for a speculative cargo lot to arrive and then how long it took to load the cargo onto the ship. I could not find anything that discusses this. Does anyone know if/where something like this is addressed?
The only...
In the Robot Handbook pg. 121 it states that the Improved Robotics Lab Fabrication Chamber can make a Primitive robot brain at Improved and a Basic robot brain at Enhanced. However, on p. 8 of the CSC it says that a Fabrication Chamber can make a Primitive, Basic, or Hunter/Killer at Improved...
Typically you complete all the terms you want before adventuring. However, your GM may have you start the campaign mid-career if he's wanting you to remain in the career (for example, a naval campaign where everyone is still in the navy). For your specific scenario, it's either all or nothing...
Thanks! On your spreadsheet I don't see the Satellite Uplink. If that was not supposed to be there, then removing that and applying the changes you state will fix it.
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