Recent content by jasongee0656

  1. J

    Trade Bars

    Thank you for the links...I do not have Classic Traveller, but I have teh Mongoose version. Thank you again.
  2. J

    Trade Bars

    I am new to Traveller and the resources, but what books are you referencing for the materials (Lanthanum, Iridum and Zuchai Crystals)?
  3. J

    melee damage and STR DM

    This is a great idea, and it would simulate the different styles as you point out. I am thinking of Boxing = STR and Judo/Karate would be DEX. Something like Kick Boxing could go either way. thanks for the idea.
  4. J

    Jump Gates - Your Thoughts

    Very nice back ground info. I did something similar and associated a Jump Distance with my Jump Gate back when I was trying to run a campaign with GURPS; however, I never really used too much detail, just winged it as I went, since I was always overwhelmed with GURPS.
  5. J

    Jump Gates - Your Thoughts

    What series did the Starfire universe come from?
  6. J

    melee damage and STR DM

    From what I am understanding {+2} to a dice roll is a big deal. If a +2 is a big deal, is there a cap on the value that a GM should allow? Example: if a character has five items that grant a +1 bonus each, the total dice bonus would be +5, so is a +5 bonus really extrem since +2 is a big deal...
  7. J

    baddie skills/levels and encounter balance

    It depends on how you want the encounter to go. AD&D makes it easy to pair npc/creatures to PC becuase the system uses XP values. Creatures and NPC have assoicated XP values, so it becomes very easy to match a baddie with a PC. However, making the creatures in the encounter about 2 levels...
  8. J

    melee damage and STR DM

    I am getting you now. Thanks!!! I have played AD&D for over 25+ years now starting with 1st edition, and really could not get into the D20 system (just didn't like it, lost the 80s feel for me). Due to the latter, I branched out and treated myself to the rule book; however, I am still thinking...
  9. J

    baddie skills/levels and encounter balance

    That made my day!!! Thanks mate.
  10. J

    Jump Gates - Your Thoughts

    This has been a really good thread about jump-gates. I had to dig out Cowboy Bebop (series) to how they handled the jump gates. On another note – I am still learning the Traveller rules, since I only got my Handbook at Christmas; however, I like the idea that Solomani666 pointed out that...
  11. J

    baddie skills/levels and encounter balance

    Ok understand...thanks
  12. J

    Jump Gates - Your Thoughts

    I have never read the Honor Harrington series by David Weber; however, you know I am going to now... Thank you for the aurthor drop. SSWarlock provides a great example for an adventure or mission hook. I have done similar missions/adventures in the past. Another good source for jump-gates would...
  13. J

    melee damage and STR DM

    I want to see if I understand - so you say add the success difference to the damage dealt? So for example: I need a 8+ and I roll a 11. I would add 3 points of damage due to my success? Thank you.
  14. J

    baddie skills/levels and encounter balance

    All of these items have been very helpful, and I thank everyone for your contribution. This might be out of topic, but some of your posts made me thing about it. Should I limit the number benefits my npc get? For example: [locarno24 wrote: A VFR Gauss Rifle with a Biomass Rangefinder and...
  15. J

    melee damage and STR DM

    Wow!!! I did not know the DM applied to range combat for damage was well...thanks for mentioning that.
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