Worst places to live in the OTU

I really hesitated about posting this one, but decided to do so with a serious caveat:

This in no way is a caracature or lampoon of any political belief or policy. Period. It is just a bizarre speculation on imaginary societies that make a place unplesant. If politics of the real world comes up, or is tacked onto this, , I'll delete the whole damn thing.

This UWP was suggested by Jame earlier in this thread, I believe.

Eonwych E 457889-8

A small world with a somewhat higher than average population, Eonwych would be unremarkable if not for its dedication to extending civil service organization to every aspect of life. A central tenet of most examples of GT 8 is that governmental functions should be preformed by individuals selected by demonstrated expertise in the tasks required, in an impartial, apolitical, unbiased selection process.

At some point in the distant past, Eonwhych seems to have fallen under the influence of someone who was fed up with the Hippy-trippy vilanii slovenliness and lack of organization and structure. Unfortunately, what would seem to be a simple comic opera society filled with officious beaurocrats has in fact produced something far more unpleasant for outsiders to experience.

On the surface, Eonwych is an ultimate meritocracy with absolutely every job, public or private, is filled by impartial blinded examination based on extensive scientific task analysis; well and good, one thinks. However, as people's skillset and job requirements can change, constant reassessment and thus reassignment is necessary; accordingly one can be terminated from ones job for having a sprained wrist and being unable to type, and then immediately assigned to a job requiring only one handed physical tasks -on the other side of the continent, if necessary. Similarly, as even personal and private tasks effect ones efficiency and the demand on the economy, all tasks, no matter how small, require reassessment and certification on a regular basis. Thus all non-biological voluntary aspects of life require a certification (such as eating utensils, edged) before they can be engaged in -and while in many cases these are quick and simple tests (efficiency being paramount, after all) they are constant and take up perhaps 10% of the average citizens waking time. One can in fact lose ones spoon cert due to an ill timed sneeze, and thus be required to eat soup with a fork while awaiting the 24 hour waiting period for the reassessment test on cutlery; and as misuse of a fork can be an issue, one normally forgoes eating in such situations.


The consequence of this need for constant and yet quick reassessment, is to frequently require unbiased testing in a naturalistic, uncontrolled environment, such as the workplace. Thus, it was deemed prudent to remove environmental factors that would bias any such assessment and selection. To this end, Eonwych has almost completely eliminated the concept of an individual identity or personality. Citizens have no names, but rather are labeled to by their living address. Dress is identical, unisex and bland. Personal property is allowed and respected, but in all cases are exactly the same items. Education is highly focused on developing aptitudes assessed shortly after birth, and is individualized and secret. An individuals actual job is similarly confidential, as is his family life. Entertainment, art and literature exist, as do hobbies, but they are all identical and in many cases mandatory.

What is most astonishing about Eonwych's ruthless meritocracy is the fact that it is not enforced an oppressive police state, but rather by social conventions and customs; meritoriousness has become a basic ethical belief to the inhabitants; the system is backed with all the force and energy of a sincere religious dogma; knowing biasing information about another, or revealing it is cause for deep shame and great guilt. Problems are treated by counselling and medical treatment, almost always self referred. Making a decision based on such information is a heinous crime against nature to the inhabitants. Such actions are crimes of the greatest seriousness, and punished by expert judges and law enforcement officials. Interestingly, except as any behavior effects civil assessment procedures, the society is relatively open. Private property exists (abeit identical property based on seniority), money and salaries exist (based on seniority), private enterprise is relatively unencumbered (where qualified), life love and happiness are all relatively free, within the dictates of having an utterly confidential life, job and lacking a name) . Beliefs are taught from birth by teachers assessed for competence in teaching such beliefs; adult behavior is similarly shaped by properly designed arts and entertainment that strengthen the system, and jobs that actually fit their skills (although the local perception is they they fit a jobs needs -thus cooperating with reassignment is the right thing to do). One is not required to like ones job, and indeed can freely leave or apply for reassessment; but as discussed below, the elimination of individual personality makes such dissatisfaction unlikely -in general, one fits into a job, not the other way around. Plus, one is likely to be reassigned to the same job, only with reduced seniority.


It cannot be over emphasized that this system is not a hellish cyberdictatorship. The population genuinely believes in the system and participates willingly. The fact that they are manipulated from birth, stripped of all identity and knowledge of other humans, or indeed individual preferences or personality traits , given no information other than what is needed to carry out there tasks, and constantly badgered by petty and intrusive skill tests in every area of their lives is absolutely irrelevant to the citizens. Crime is rare as passions and desires are flattened to almost nothing; theft is unheard of as all property is identical; dissent rare as communication is limited by a simple fact; there is almost nothing to talk about, nothing to think about, no sharing of persona; thoughts or ideas; in fact almost no abstract thought beyond the days invariable assessment tests. To most citizens, the system is so familiar and institutionalized that the assessments are no more unusual than saying grace before dinner, or having luck rituals hoping for success. It's how things work, after all. Individuality is......vaguely perverse; knowing unique secrets about another is a shameful secret; and acting on bias a disgusting perversion.

While there is a tremendous amount of what would be seen by outsiders at wasted and useless effort, and a huge drain on the economy to support the teting and assessment infrastructure, and a horrible inefficiency due to constant personnel change, the systems works because they believe it works, and they know no other way at this point. The system is strongly self regulating and self reenforcing, rigidly stable, and supported by the mindlessness of its people, it is able to survive as there is no more efficient or effective competition on the planet. It will work only as long as it is the only game in town, but it is also very hard to make any inroads into it, if only due to sheer frustration.

The problems with characters arriving at such a planet range from the disastrous to the subtle:

Attempting to sell at the rather drab but otherwise functional marketplace will quickly cause a riot once it becomes apparent that they have no qualifications for what they are doing. And such riots will be terrifyingly effective and well organized as virtually everyone will have the same reactions and outrage.

Asking simple questions about someone they are trying to find will brand them as blatant perverts.

Negotiations for a trade deal will be suddenly upset when the local negotiator constantly changes. Further, secret negotiations or deals will be frighteningly ineffective as private knowledge is frowned on, and essentially unheard of except as it relates to ones individuality or skills.

Selling off planet goods will be treated as roughly similar to showing up a fundamentalist town with a truckload of pornography.

Getting anything done using the locals will involve a tremendous amount of wasted effort and overhead from the players perspective; similarly, attempting to work within the population or government by the players will require endless and seemingly random interruptions and mandatory training sessions. Finally, any decision by the players that requires local buy in will require endless and in depth analysis and justification.

Remember -there are no waivers for off planet visitors, as that would be unfair bias -as would the very knowledge that they aren't local.

The lack of a starport under these circumstances should be easily understood.
 
captainjack23 said:
I really hesitated about posting this one, but decided to do so with a serious caveat:

This in no way is a caracature or lampoon of any political belief or policy. Period. It is just a bizarre speculation on imaginary societies that make a place unplesant. If politics of the real world comes up, or is tacked onto this, , I'll delete the whole damn thing.

This UWP was suggested by Jame earlier in this thread, I believe.

Eonwych E 457889-8


...Remember -there are no waivers for off planet visitors, as that would be unfair bias -as would the very knowledge that they aren't local.

The lack of a starport under these circumstances should be easily understood.

As would sustained and deeply satisfying orbital nuclear bombardment by the first interstellar polity that encountered the place, lol.

Great writeup!
 
DCAnsell said:
captainjack23 said:
I really hesitated about posting this one, but decided to do so with a serious caveat:

This in no way is a caracature or lampoon of any political belief or policy. Period. It is just a bizarre speculation on imaginary societies that make a place unplesant. If politics of the real world comes up, or is tacked onto this, , I'll delete the whole damn thing.

This UWP was suggested by Jame earlier in this thread, I believe.

Eonwych E 457889-8


...Remember -there are no waivers for off planet visitors, as that would be unfair bias -as would the very knowledge that they aren't local.

The lack of a starport under these circumstances should be easily understood.

As would sustained and deeply satisfying orbital nuclear bombardment by the first interstellar polity that encountered the place, lol.

Great writeup!

:lol: :lol: That's actually rather funny. Cap't. Jack has a wonderfully malicious sense of humor.
 
Great stuff as usual Captain.

Not sure I'd want to play in one of your games though, it sounds like your travellers end up in a world of hurt. :D .
 
Charakan said:
Great stuff as usual Captain.

Not sure I'd want to play in one of your games though, it sounds like your travellers end up in a world of hurt. :D .


....but they end up there in a loving, caring, sensitive way, I assure you. Plus three of them have been DMs for the group in the past. What comes around....... :twisted:
 
captainjack23 said:
Charakan said:
Great stuff as usual Captain.

Not sure I'd want to play in one of your games though, it sounds like your travellers end up in a world of hurt. :D .


....but they end up there in a loving, caring, sensitive way, I assure you. Plus three of them have been DMs for the group in the past. What comes around....... :twisted:

If you and I ever meet in person, I'll want you to run a game for me. Granted, afterwards I may well want to run away, but it'd be worth the experience! :lol:
 
Here's another one:

D52338D9 System Defense Force, Gas Giant
Culture: Barbaric, Unusual Custom Sex, Nexus
3 Factions, 1 fringe 1 minor and 1 popular.
 
Permia E895500 -3 X

Settled late in the expansion phase of the first empire, Permia was originally an arid garden world, entering a supercontinent glaciation phase, with extensive biomass and diversity. Colonization went normally, and population expanded and spread out particularly along the coasts, focusing on aquaculture. Following the withdrawal and eventual collapse of the empire, permia was well of, having a human habitable environment, and a well developed local society able to easily support tech 7/8. While they were unable to maintain interstellar ships, and only limited insystem ships, they were nonetheless occasionally visited by wantering tramp traders, and had little to interest raiders, especially given their tech/defence abilites (defenders with Jet aircraft, Advanced tanks and nuclear weapons being less far less appealing than neolithic or medieval victims).

In short, while the planet stagnated economically, and had to tool down from even imperial standard tech for colonies, they did quite well. eventually, as the long night progressed, contact stopped, at least partly due to the yadda yadda blockade of techtech in the name name wars, and Permia settled into the easy life of a sleepy forgotten backwater planet, with the last recorded stats being 885786. x hundred years later, Permia was rediscovered, and was initially not even connected with the original records. Initial assessment showed an atmosphere of type 9, with extremely high levels of CO2, SO2 and particulate pollution. the ocean wasalmost entirely anoxic and poisoned by rotting organic mass. Glaciation had dropped to 10% of its original level, and the planets temperature had risen by at least 10 degrees (Imperial). The biomass indications were almost nill. Massive volcanic activity was found in the northern hemisphere and the atmosphere was practially opaque, with a low level but significant and increasing greenhouse effect .

At some point during the long night the planet as a whole had essentially died. Gradually across the last few hundred years, at least 80% of all multicellular life on the planet became extinct, including almost all marine life from plankton on up, causing an almost total collapse in the oxygen cycle; oxygen concentration at coast levels was equivalent to that found at 10,000' on Terra. 70-80% of all land based life was extinct, including most large forest areas. The coasts and landscape are choked with slowly decomposing corpses and rotting vegetation; the air is foul and thin, and the planet shrouded in almost perpetual murky twilight. The population has dwindled along with the planet, and now numbers at most seven or eight hundred thousand, mostly nomads in the arid inland areas, or semi-urban populations within the collapsed and largely ruined original coastal cities. Many areas of the continent are entirely isolated by highlands that are now uncrossable due to lowered oxygen content. Government is entirely local, and largely tribal, and extremely prone to conflict. Tech has regressed to pre industrial levels, with high points being weaponry and filter production.

Initial investigation as to the cause of the collapse centers around the massive volcanic traps in the northern part of the supercontinent. Covering hundreds of thousands of square miles, the lavafields appear to have erupted at least partially under an extensively glaciated area. the effects of the volcanic activity were twofold -first, massive emissions of CO2 and So2, as well as ashfall and suspended particulate swamped the atmosphere, secondly, the massive melt of the glaciers flooded the coastal areas with cold fresh water, essentially killing off the coastal marine envirnoment, beginning the O2 collapse. Significantly, the CO2 also acted to poison the remaining waters, and the collapse of the weather systems began destroying the land based ecosystems along with the pollutants.The final stress occurred as the glacial melt was exhausted, and the local waters began heating up and melting frozen methane beds on the largely dead ocean floors, releasing vast amounts of methane into the water and the atmosphere, causing the final death of most of the O2 producing biota.

The animal population was already somewhat stressed due to adaptive changes caused by the glaciation, and the sudden heating and climate shifts was devastating. Unlike many extinction events, the dropping O2 levels caused large active omnivore/carnivore animals with powerful circulatory and respiration systems to preferentially survive longer than many others .

The surviving population is considered for relocation, but is currently far to hostile and xenophobic to contact, and additionally, extremely hard to locate due to the their dispersal, and the atmospheric conditions; too, the unbalanced current land ecosystem is also highly competitive and dangerous, and has made setting up a local base at sea level extremely difficult . Currently, contact is supported through a small base on a highland plateau in near complete anoxic conditions.


In case anyone is curious, this is my swords and sorcery setting I'm considering running. Plus, its possibly the most realistic of the hellworlds I've described -its earth at the end of the Permian era, at the climax of the greatest extinction event ever. Well, except for the people. Those I added. Dead seas, and near toxic greenish skies; country sized volcanic fields. Dead things everywhere. Fun.

No cannibals this time, due to the easy access to carrion and fungus... ;)
 
BP said:
Realistic? :roll:

But it is very descriptive... ;)

Well, perhaps a bit florid. But it actually is based on the state of the earth back then. Check it out...after growing up with the stories of the death of the dinosaurs in the KT event, I was more than a bit amazed that there had been at least two worse extinction events -and that the Permian nearly wiped the slate for multicellular life.

But hey, it isn't intended as a history lesson...glad you liked it.
 
captainjack23 said:
BP said:
Realistic? :roll:

But it is very descriptive... ;)

Well, perhaps a bit florid. But it actually is based on the state of the earth back then. Check it out...after growing up with the stories of the death of the dinosaurs in the KT event, I was more than a bit amazed that there had been at least two worse extinction events -and that the Permian nearly wiped the slate for multicellular life.

But hey, it isn't intended as a history lesson...glad you liked it.

Oh, great. You're back.

It's about Rotterdam time!
 
Jame Rowe said:
Oh, great. You're back.

It's about Rotterdam time!

It took me two days to realize that this wasn't some obscure reference to a dutch paelentologist or some obscure WW2 event. Well played, sir..... :D
 
captainjack23 said:
Jame Rowe said:
Oh, great. You're back.

It's about Rotterdam time!

It took me two days to realize that this wasn't some obscure reference to a dutch paelentologist or some obscure WW2 event. Well played, sir..... :D

And I'm going to have to request a pithy version of that remark... :wink:
 
Jame Rowe said:
captainjack23 said:
Jame Rowe said:
Oh, great. You're back.

It's about Rotterdam time!

It took me two days to realize that this wasn't some obscure reference to a dutch paelentologist or some obscure WW2 event. Well played, sir..... :D

And I'm going to have to request a pithy version of that remark... :wink:

Me think too much 'bout rotterdam comment and not get it that it just euphemisn for naughty swear-word....
 
As its been too long between entries in this thread, and to put my money where my mouth is with regard to explaining extreme UWPs in another thread, I present


Re Dnailz D000161- 6

Re Dnailz is an involuntary colony created by the neighboring world of <world>. <World> originally a repressive religious dictatorship facing not-unusual dissent of a religious nature. The dominant sect was religiously bound to allow allowed confessed heretics a choice of exile or death, but, was unwilling to allow them to get loose in charted space as a whole, or to settle them on nice, worthwhile colony worlds and spread their beliefs. Accordingly, Re Dnailz (“a home for dissent”) was established on an asteroid in an otherwise barren neighboring system. Set up as a no G tunnel habitat derived from an automated mining and fabrication ship/installation, the colony has the minimum tech needed to maintain itself and provide a reasonable living standard (in theory) for the exiles. Bereft of the resources for space travel, let alone star travel, and permanently locked into trying to keep the systems running on a shoestring, the home world rightly judged that they would be too busy to export heretical ideas or indeed to do anything other than mine, fabricate, fix , crack ice, grow food, repeat.

At its height, Re Dnailz has a population of several thousands, however, it is currently fallen to (15-100), due to two issues: the first is that even in the most hardscrabble life, people will find ways to argue and fight, and this was, after all, populated exclusively by extreme and extremist sects; unexpectedly, the murder and “gang” related deaths were quite high. There was limited involvent in keeping order by of the official jailers from homeworld (themselves exiled, but trustees), but this has ended, as noted below.


Secondly, contact with the home world has ended. At home, the Religious government has collapsed in corruption and a very bloody rebellion, at one point installing a very anti-religious revolutionary government; given the damage to the planets infrastructure and the lack of interest in taking care of a bunch of what are seen as religious fanatics, the new government simply and quietly expunged all knowledge of the colony outside of its ruling council; most of whom died in the next round of rebellion and civil war. As a result, the loss of contact caused a massive upswing in sectarian violence, including significant damage to the environmental systems. What remains are the families of three brothers locked in a final feud to the death due to a fatal disagreement over a spouse.

Currently only the two distant ends of the station are inhabited, with all habitable areas between being a battleground. Perhaps 90 survivors in two factions remain in Re Dnailz. (Or 15 if you want it really close and personal).

At least one of the anti-religious directorate members and her family fled to the colony for lack of any better idea, and lack of knowledge of how bad the situation had gotten.

An excellent adventure hook would be for the players to have to locate the now criminalized politician , possibly for the new(est) government, possibly for some information only she may have –such as, where is the iridium hoard that the priesthood is known to have had that disappeared in the first civil war and purge……
 
captainjack23 said:
Jame Rowe said:
And I'm going to have to request a pithy version of that remark... :wink:

Me think too much 'bout rotterdam comment and not get it that it just euphemisn for naughty swear-word....

I wasn't serious abou ... Um, never mind.

Yes, too long without thread activity. (Would type more but must get a bus.)
 
Would the Gov. Code actually be 6 or should it be 0?

Probably OFFICIALLY it is 6, but actually it is 0. Another case of the actual situation on the planet (or in the planet in this case) doesn't match the info in the public database. HATE that time lag... :wink:

Very nice entry Captain.
 
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