Tom Kalbfus
Mongoose
I created these:
These are the first in a set of cards. Basically instead of mapping these out in a subsector, I'll just keep a deck of pregenerated worlds handy to throw in front of the players whenever they decide to investigate a particular star. Instead of generating UWPs for every star system in the map, I can just leave it unknown until the PCs investigate and I draw a card out of the deck to determine what is there. The cards contain the basic World information. Any comments? I added a UWP code, S instead of standing for small moon stands for Space Station/Space Colony, the size of the space station or colony is determined by the population. Only the social data is included on the card as it is assumed the station maintains an environment to support the population. 0 is a colony on a natural object such as an asteroid or a comet.

These are the first in a set of cards. Basically instead of mapping these out in a subsector, I'll just keep a deck of pregenerated worlds handy to throw in front of the players whenever they decide to investigate a particular star. Instead of generating UWPs for every star system in the map, I can just leave it unknown until the PCs investigate and I draw a card out of the deck to determine what is there. The cards contain the basic World information. Any comments? I added a UWP code, S instead of standing for small moon stands for Space Station/Space Colony, the size of the space station or colony is determined by the population. Only the social data is included on the card as it is assumed the station maintains an environment to support the population. 0 is a colony on a natural object such as an asteroid or a comet.