Condottiere
Emperor Mongoose
Building up a missile stockpile is an expensive exercise.
Energy based weapon systems tend to be sunk costs.
Energy based weapon systems tend to be sunk costs.
I might be able to but I’d expect they would be targets, so armor is needed. As it is a battle rider, standard might fit better against the battle tender, though. I’ll ponder it.Sorry, a bit late, but: You could save some space with Sphere configuration, making the armour smaller?
If We still used surface area, this would be a very important thing.What about if it needs more surface area for radiators, sensor arrays, weapon mounts and the like?
My guess is that "realistic" was scrapped for "ease of play" and trying to not end up like FFSIf the design system was made a bit more "realistic" they would be parameters that would need tracking. At the very least the square cube law should inform number of hardpoints available.
The GT:ISW ship design system tracks surface area and is no more difficult to use then HG.
The surface area for hulls is given in a table and the configuration modifies this surface area.
At a stroke it make hardpoints follow the square cube law rather and all the work is done for you.
Both TNE FF&S, T4 FF&S, and GT:ISW simplifies this down to a multiplier on the spherical hull surface:I take it you guys don't use custom hull sizes? I know the math for surface area is pretty simple, for a sphere, but not for dispersed structures or some other hull types.
No, GT ISW is a lot easier to use than FF&S, not that FF&S is difficult, it just takes time. I know people who can't use HG80 because they can't do percentages - I blame the English school system.Just like FF&S, famed for its simplicity and user-friendliness.
Yeah, I gotta say I find the 'Your character is designing a vehicle, roll for initiative!' mindset to be weird. Ship / Vehicle / Weapon / World design is not done during a session when time matters -- it happens between sessions. The referee should never be in a time crunch, with players anxiously looking over their shoulders for the next rounds actions, while making up designs. This is something to spend a leisure hour or two on, days or weeks before the session ever starts. Don't people ever do any prep work?No, GT ISW is a lot easier to use than FF&S, not that FF&S is difficult, it just takes time. I know people who can't use HG80 because they can't do percentages - I blame the English school system.