I've been building the Warmonger Battle Tender and some battle riders (one new and a redesign of the Hadrian plus a supporting gunship) and had someone mention how expensive the battle riders and gunboat were. They and the spreadsheets are in the Warmonger thread. The cost difference was me adding armored bulkheads, EM hardening, and power backups to the battle riders I made and the gunboat auxiliary.
When I went looking in High Guard 2022 Update, I only saw that the Tigress and the Armored Cruiser were using them. There may be a few more as I didn't go looking at each, but there were a lot of warships that didn't bother.
My question is this: adding the above adds about 25% to the price tag. Is that really a hard stop for the Imperial Navy? I'd have figured all combat vessels would have the additions as they reduce critical and stop EMP damage. If you're going to make all these warships, shouldn't they be able to stand up to more punishment and smite the Imperium's enemies?
There is a WHOLE BUNCH of history behind maritime navies scrimping on important stuff. Likewise there is a whole bunch of science fiction that does the same thing.
Oftentimes, there is a tradeoff between getting the best possible ship for the intended role and increasing the number of hulls you have to deploy. There is the old adage, 'I don't care if it's an aircraft carrier or an admiral's barge, you shoot at a flagged [insert navy here] vessel and you take on the rest of us too.'
Military ship and vehicle design comes down to three factors that
must balance out to make an effective weapon system: Role, Armor, Speed, and Firepower. Nowadays some people also add Stealth, but that's arguable. And it's been that way since Sargon the Great organized his Sumerian spearmen in 3000 BC. You must define the role of the vehicle, then decide how much armor, firepower, and speed that role requires. And remember, 'requires' and 'would very much like' are entirely different things. Examples include:
- PT Boats /MTBs from WWII... long on speed and firepower [for their size] but floating deathtraps otherwise... no armor, tissue thin hull, and every square inch has something flammable in it.
- Pre-WWII Dreadnoughts... LOTS of firepower, very good armor, but it was always a struggle to get enough speed in them. At one point, there was more military espionage regarding naval power plants than naval weaponry
And there is no reason to think that this struggle won't also be part of space vehicle design once Earth deploys its first purpose-designed military spacecraft.