Here we go i've tweaked the Battleship, thinking of renameing it to something else but cant find an appropriate name yet. Also I designed a cruiser varient of the carrier see which you prefer.
please note they actually have different roles, you'll notice one has more upfront firepower while the other has more spread out firepower.
White Star Battleship
Class/PL: White Star Battleship / War
Troops: 2
Speed: 12
Turns: 2/45º
Craft: White Star Fighter (2)
Hull: 5
Special Rules: Adaptive Armour, Advanced Jump Engine, Anti-Fighter 6, Dodge 6+, Command +2, Flight Computer, Self-Repairing 2D6
Damage: 45 / 8 Crew: 50 / 10
Improved Neutron Laser 24 F 8 BeamPreciseTriple Damage
Improved Neutron Laser 12 A 6 Mini Beam Double Damage
Molecular Pulsar 15 F 12 AccurateAPDouble Damage
Molecular Pulsar 15 S 4 AccurateAPDouble Damage
Molecular Pulsar 15 P 4 AccurateAPDouble Damage
Molecular Disrupter 6 T 4 APDouble DamagePrecise
White Star Cruiser (Carrier Varient)
Class/PL: White Star Cruiser/ War
Crew Quality:
Troops: 1
Speed: 12
Turns: 2/45º
Craft: White Star Fighter (2)
Hull: 5
Special Rules: Adaptive Armour, Advanced Jump Engine, Advanced Anti-Fighter 6, Command +, 1Dodge 5+Flight Computer, Self-Repairing 1D6
Damage: 32 / 6 Crew: 36 / 8
Improved Neutron Laser 24 F 6 BeamPreciseTriple Damage
Molecular Pulsar 15 F 10 AccurateAPDouble Damage
Molecular Pulsar 15 P 8 AccurateAPDouble Damage
Molecular Pulsar 15 S 8 AccurateAPDouble Damage
Fusion Blaster 10 A 4 Minibeam